Production Update + Spring Q&A Stream
Q&A + WIZARD LAB DUNGEON PREVIEW ON TWITCH THIS FRIDAY MAY 13TH, AT 2PM EST / 11AM PST / 8PM CET
[previewyoutube][/previewyoutube]
Back in February, around 20 minutes of new content from Sea of Stars was shown to a selected few media outlets. This preview included an updated look on many systems and a quest involving pirates, the port town of Brisk and mysterious arcane ruins known as the “Abandoned Wizard’s Lab”.
Polish has gone a long way since our last stream, so we wanted to share this segment of Sea of Stars with our community. Make sure to tune in on Twitch this Friday May 13th, at 2PM EST / 11AM PST / 8PM CET!
https://www.twitch.tv/sabotagestudio
The second half of the stream is reserved for Q&A. Join us if you are curious about the behind the scenes, or have a question of your own! We opened a #qna channel on Discord to drop your questions ahead of time.
Rest assured that this preview won’t reveal critical story beats or spoil anything other than lower-stakes events from the game.
QUICK DEV UPDATE
In other news, here are a few spoiler-free dev updates you might have missed on social media. Most of these are low risk items we were saving for later in production. It's pretty exciting to be at a point where we are tackling these kinds of things!
First, we’ve been asked many times over the last 2 years whether the full battle party would be seen running around outside of combat.
Yes, of course!
[previewyoutube][/previewyoutube]
And here’s an updated look at sailing.
[previewyoutube][/previewyoutube]
The combat hud also got a revamp! While not quite final, this new version offers more breathing space and readability.
[previewyoutube][/previewyoutube]
DEVELOPMENT IS GOING GREAT, BUT WE DON’T HAVE A RELEASE DATE YET
Production's velocity is at full throttle, with every part of the game gradually falling into place. While the road to a gold master has many more miles in store for us, it is quite thrilling to be at the front seat of Sea of Stars growing into its final form.
We're not ready to set a release date just yet, but the pace is good, and the team is committed to achieving the complete vision with no compromises. Remaining platforms and storefronts announcements will be coming soon, after which we will send the survey for the final phase of fulfillment (platform choices for physical and digital copies, civic address for shipping, name for the credits, etc.)
Stay tuned! And as always, we thank you for your patience and overwhelming support
All the love,
- SaboTeam
