1. Jurassic World Evolution 2
  2. News

Jurassic World Evolution 2 News

Forza Horizon 5 стартовала в британской рознице на 80% хуже Forza Horizon 4, а у Shin Megami Tensei V лучший jRPG-дебют год

Forza Horizon 5 стала четвертой самой продаваемой игрой в рознице Великобритании за прошлую неделю, сообщает GamesIndustry.biz со ссылкой на данные GfK.

Jurassic World Evolution 2 - Update 1.1.5 Hotfix

Hi Park Managers, 

We have released Update 1.1.5, a hotfix for the PC version of Jurassic World Evolution 2, to address various GPU related issues on PC.

Please find the full list of patch notes below:
  • Fixed issue where the game was only supporting DX12 Feature Level 12_0 - it now supports DX12 Feature Level 11_0 and 11_1 as well
  • Lowered minimum GPU memory restrictions to widen the range of specifications able to run the game - Note: The minimum required PC specifications per se have not changed; this means that when attempting to play on lower specification systems the game might not run as intended.
  • Updated how the game selects which GPU to use, making the game more robust in selecting the appropriate card
  • More information added to GPU error messages on startup; it now lists which GPU it is trying to run the game on 
  • Fixed issue where the game 'flickers'  
  • Fixed a minor DLSS memory leak
  • Crash fixes

Steam за неделю: Battlefield 2042 возлавила продажи, Forza Horizon 5 установила новый пик онлайна

Battlefield 2042 возглавила глобальный чарт продаж в Steam по выручке за неделю, завершившуюся 14 ноября.

Jurassic World Evolution 2 - Das neue Dinosaurierpark-Management-Erlebnis



Frontier Developments präsentieren mit Jurassic World Evolution 2 den Nachfolger zur erfolgreichen Dinosaurierpark-Management-Simulation Jurassic World Evolution, und lassen euch darin abermals "in eine neue Welt eintauchen." Die Fortsetzung verspricht "eine fesselnde, neue erzählerische Kampagne, spannende neue [...]

» Komplette News auf pressakey.com lesen» Jurassic World Evolution 2 auf pressakey.com

Jurassic World Evolution 2 - Launch Update Notes

Hello, Park Managers!

Happy Jurassic World Evolution 2 launch day! We're very excited for you to experience everything Jurassic World Evolution 2 has to offer, and to see your incredible parks! Naturally, we want to ensure you have the best experience possible with Jurassic World Evolution 2, so we're rolling out a Day One Patch with some adjustments to general gameplay, animations, and overall stability.

For full information, please see the patch notes below:

Audio
  • Audio mix adjustments 
Animation
  • Various animation adjustments
  • Fixes to clipping and misalignment issues
Buildings
  • Various graphical and clipping issues fixed
Cameras
  • Fixes to various unintended game camera behaviours 
Cinematics
  • Minor adjustments to various intro cinematics
Crashes/Stability and Performance
  • Various crash and stability fixes
  • Optimisations to various game systems
Dinosaur & Flying/Marine Reptiles
  • Further body and pattern colour balance pass
Dinosaur Needs/Behaviours
  • Slight balance tweaks on dinosaur needs
  • Adjustments on dinosaur movement and navigation 
  • Adjustments to dinosaur attacks on ranger teams 
  • Balance tweaks on dinosaur social requirements 
  • Adjustments on live prey feeder dispensing times 
  • Adjustments to herd leadership decision making 
Dinosaur Infamy
  • Adjustments across dinosaur infamy levels 
Game Modes
  • Tweaks to economy and objectives
  • Adjustments to research unlocks and contracts 
  • Adjusted dinosaur cosmetic unlocks for Challenge Mode
Guests
  • Adjustments to guest distribution
Localisation
  • Fixes and iteration to terminology across all text in game
Park Teams
  • Tweaks on various park teams
  • Fixed issue where notifications sometimes did not display
  • Adjustments to tranquilise and transport flow 
  • Adjustments to gunner accuracy 
  • Adjustments to the speed at which ranger teams perform status checks 
Weather
  • Updated lighting for environments and storms
UI
  • Tweaks across UI screens and icons in game 
  • Added detail to front end menus for the narrative modes and difficulty suggestions for Chaos Theory mode 
  • Building tooltips added across a number of buildings 
  • Added trend arrows to the finance value on the HUD 
  • Added visible arc to transportation UI 
  • Added raise/lower stand while viewing from lagoon stand 
  • Adjustments to the park overview finance graphs 
  • Tweaks to help screen triggers 
  • Adjustments on mineral and fossil hardness to make it easier to extract/sell