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Co-op hotfix #1

The main branch is updated with a hotfix:

  • Invites are more stable now and if both players decide to press "invite" at the same time it shouldn't interfere with lobby creation. (We still don't recommend to invite someone who has singleplayer launched at the same time.)
  • Invite button opens up an invite overlay instead of your standard steam overlay.
  • Level generation shouldn't spawn disconnected tiles anymore
  • No more items spawning inside of walls. (Meat holes are still a thing though).
  • Evil meats are a tad bit faster now during the Chase


If there are any issues, as always, let us know!