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CHOOSE YOUR END Update: Endings, New Biome, New Mechanics and more

[h3]The Gut walls have shifted and you see a light at the end of a hallway that calls to you. Is it a sign of salvation or another fall to the depths of flowers of blood? Find out in our newest update "Choose Your End"![/h3]

[previewyoutube][/previewyoutube]


[h2]What's new:[/h2]

  • Endings: The game finally features an ending in a traditional sense, and not 1 but 4 depending on your playstyle: Normal Ending, Pacifist Ending, Genocide Ending and a Secret one. Alongside with achievements for Meat War and Meat Zone difficulties.

  • New Biome - The Insides: True nature of the Gut is present in this one. Navigate through narrow fleshy hallways filled with dangerous meat and use skills you've learned on the way to meet your goal. (Of course it features a new enemy and Boss of the area).

  • New Boss Weapon: Gut Divers will drop something fitting to their self. Use it wisely, you don't want to set the whole Gut on fire.

  • New Mechanic - Golden Ember: Now on each boss floor you can find a "Golden Amber", a syringe with golden liquid that lets you lock one of the mementos you got which won't drop from your inventory upon death. (Mind that Golden Ember is abscent on Meat Zone difficulty)

  • Reassembled Difficulties: The game once again features 3 difficulties.
    1. Meat Garden: An appropriate difficulty for newcomers and those who simply want to get through the game and experience it without wasting too much time. Achievements are disabled in this one.
    2. Meat War: "Normal Difficulty", previous Sticky Meat.
    3. Meat Zone: Originally intended horror roguelike experience with permadeath, narrowed vision (flashlight lighting instead of radial player light), stronger enemies.


  • New mechanic: Thrown notes and weapons (which yes, you can now throw) will make a sound on impact and alert nearby enemies.

  • New Mementos: Deadly Throw and Furious Reader. First one lets you deal damage with thrown notes and weapons, second makes it so you get random effects for each and every note you read (also this one powers up notes in various ways).

  • Locked Doors are working as intended? Now if you break the door's handle it won't be locked anymore, no need to destroy the whole thing!

  • I don't want to hear my heartbeat! You can now disable your heartbeat and breathing noises in the settings.

  • Our friends are alive as ever: Glutton, Lloyd, Crown and Juke should fight back now. (Or run away hehe)

  • French Language is added: WIP, but it works! (As well as some fixes for other languages).

  • Lottafixes: A lot of minor and not so minor bugfixes. (Multiplayer should be more stable, She's bodyparts won't longer fly out of the elevator, some gamebreaking different languages bugfixes, etc)

  • SOUNDTRACK: We finally released the soundtrack so be sure to check it out!

https://store.steampowered.com/app/1440100/Golden_Light/

[h3]Also, Golden Light is available with 25% Discount, so it's another great opportunity to grab a copy for yourself or your friend to try out Online Co-op![/h3]