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SpellMaster: The Saga News

SPELLMASTER: THE SAGA Update v. 0.8.5.8



Hello, Spellbinders
New update is finally here!

Changelog:

Content
  • New style of combat - Grimoire magical combat.
  • Over 40 new spells for the Grimoire.
  • Debuffs on enemies (fire, freeze, electrical circuits...)
  • Small plots and dialogues.
  • New skill - Mining.
  • The storyline of the miners' village.
  • New items - raw materials for making weapons.
  • New spider cave.

Updates
  • Improvements to the resource production system, now you can set the quantity.
  • Improvements to the combat system to improve responsiveness.
  • Spanish language support.


Fixes
  • Fixed jump animations.


Please join our Discord server if you would like to chat and dont forget to leave your feedback on Steam forums and reviews!

SPELLMASTER: THE SAGA Update v. 0.8.5.5



Hello, Spellbinders,

You're going to love today's news! Spellmaster has yet another portion of new content and additional localizations to enable players from Hungary and Poland to enjoy the game and its story in their native languages.

A brand new skill and a whole new game mechanic have been added, along with additional sidequests and items that accompany them. But enough talk, let's explore Spellmaster and have some fun with new features.

Changelog:

Content
- Brand new skill - Blacksmithing.
- Brand new mechanics - Weapon crafting
- New types of weapons
- New side-quests, Blacksmithing

Updates
- Hungarian (HU) localization added
- Polish (PL) localization added

Fixes
- Players unable to complete cursed village quests after killing all zombies fixed

Please join our Discord server if you would like to chat and dont forget to leave your feedback on Steam forums and reviews!

SPELLMASTER: THE SAGA - Devlog #1

Greetings Adventurers!

The developers from Spellbook Creations are in touch.
So long time we haven't shared news with you. It’s because we plunged into the work. And now we are preparing many new quests, dialogues, characters and skills. In addition, new location will be added - Deepholm.
This is the underworld with its secrets and stories.

New types of enemies, new races and new items await you.
We’ll stay in touch and share the details of the development with you.

Some screens from the new zone:









[h3]Ask The Dev[/h3]
You can ask anything about the game on the Discord server

Update v. 0.8.5



  • Performance improvements.
  • Fixed a lot of jams and stucks.
  • Reduced memory consumption.
  • Spider cave.
  • New types of clothes - brooches, earrings and bracelets.
  • Over 10 new clothing items.
  • Over 10 new weapons.
  • Complete weapon rebalance.
  • Most of the enemies have become weaker.
  • Adjusted the difficulty balance of the easy level.


[h3]Look forward to the next update:[/h3]
  • New magical combat type.
  • Continuation of the main story.
  • The routines of the inhabitants of the Piedmont.


You can now get the game for 35% off for a limited time.

[h3]Ask The Dev[/h3]
You can ask anything about the game on the Discord server

Update v. 0.8.4



  • The Cursed Village storyline.
  • New quests for the village "Piedmont" and new quest mechanics.
  • New NPCs - quest characters, merchants and teachers.
  • New types of enemies.
  • Skills "Butchering" and "Herbalism".
  • Alchemy skill and alchemy equipment.
  • Over 40 new alchemical recipes.
  • Over 100 new resource processing recipes.
  • Over 150 new items: resources and potions.
  • A new category of items - openable pouches with gold and other items.
  • New types of alchemical potions.
  • New armor for the main character.
  • Fixed camera falling through walls.
  • Other numerous minor fixes.


if you are looking for adventure, you can now get the game for 30% off for a limited time.

Many thanks to David Natzke and Steffen B. - R3BORN! for an invaluable help with German translations!

[h3]Ask The Dev[/h3]
You can ask anything about the game on the Discord server