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Shadowforge News

Onionskin update

Fixed "Onionskin AUTO OFF" onionskinning to not duplicate "Onionskin ON" behaviour.

Undo / redo final state done

Added in circular history to the Undo / Redo feature and I now see it as functionally done.

Shadowforge 15.2

[p]Removed the ability to remove the canvas layer image by pressing on the Eye Layer icon twice while having Onionskin ON. Use File > Restart for that.[/p][p][/p][p]When you switch layer with your mouse device, and if the Onionskin is ON, it will perform it's task and then change to Onionskin AUTO OFF.[/p][p][/p][p]The app starts with Onionskin AUTO OFF as default now.[/p][p][/p][p]Making layers in a software not dedicated for just Program Apps (which there are other softwares who are), is a difficult task. However, we now have 500 undo/redos maximum and for every layer individually.[/p][p][/p][p]//Regards,[/p][p]Miki.[/p]

Shadowforge Undo/Redo update

[p]Shadowforge has changed places on it's two keybindings CTRL + R and CTRL + Y.[/p][p]Changed Undo / Redo amount to be up from 20 to 500.[/p][p]Made Undo / Redo cache delete itself when not needed.[/p]

Multi-brush update

[p]No longer do you need to ALT + H to mirror the sprite when multi brushing. It now works real time and is now also anchoring it's line of multi brushing on the cursor when you press CTRL + J (and that is the key to also activate or disable the multi brush).[/p]