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Shadowforge News

Shadowforge Patch 13.7

Added in paint fill tolerance in the button "W" settings.
Fixed FPS in some places (which was the cause of crash errors).
More previewable features.

For the paint fill to not freeze some times, you'll need a super fast computer from the future. There is no solution yet for plusing a stack in this engine by 1 pixel on large canvases.

Shadowforge 13.6

Cracked Image FX is now live.

Shadowforge 13.5 - Mosaic

Added in Mosiac Image under the Image menu. Try it out.

Shadowforge 13.4 - New IMGFX

I'd like to announce that Glitch FX has been added to the Image menu FX library, which I am planning to do when any new IMGFX has been added.

Shadowforge 13.3.2

Just want to inform users that I've changed the sprite scaling from mouse scrolling and holding ctrl to increase or decrease by "* 0.10".

The old pi increase/decrease still exists for ALT + U,I,J,K.