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Shadowforge News

Paint fill

Flood fill algorithm is slightly faster.

Shadowforge 13.8, Blur Brush Engine 2.0.

Just updated Shadowforge blur engine for brushes to look a lot smoother and color dimensionally more correct with the picture at view.

Made first loading into room faster for a bit slower computers.

Capped minimised sprites to 0.10, an increase in minimisation for brushes from 0.50 to 0.10.

Shadowforge Patch 13.7

Added in paint fill tolerance in the button "W" settings.
Fixed FPS in some places (which was the cause of crash errors).
More previewable features.

For the paint fill to not freeze some times, you'll need a super fast computer from the future. There is no solution yet for plusing a stack in this engine by 1 pixel on large canvases.

Shadowforge 13.6

Cracked Image FX is now live.

Shadowforge 13.5 - Mosaic

Added in Mosiac Image under the Image menu. Try it out.