1. Shadowforge
  2. News

Shadowforge News

Shadowforge 5.4.1

I have fixed the rare outline bug where it sometimes far into the painting outlines the whole figure. A method I used was to use that bug to my advantage. I erase and I put back and that is why it will not be affected by a paint fill. How did I come to this conclusion? When I saved and opened the same file, it didn't fill the whole figure but only the outline.

Added in mutated frog into misc sprites menu.

I care about UX and a thank you letter

So something that has been bugging me a lot is the first UX you get from Shadowforge. It's when you don't maximize your window at start. Now, you will not need to maximize it on the start menu in order to interact with the menues on the bottom in the painting room.

But... you will get a lower resolution if you do not maximize your window in the starting room. I have acknowledged the developers of the engine and language I'm using with my project file sent to them, however it does not seem like they have fixed this issue.

Thank you for the support you've been giving me recently.

Cheers.

Not retiring, but...

I am leaving Shadowforge here and not retiring but I will most likely not work on it anymore.

Keeping the app paid. Sorry for the false alarm.

Valve convinced me to keep it paid. In short, I have to plan my marketing strategies which will be from twitch.tv and youtube.

Free to play?

This was a tough decision to make. I've contacted Valve to make Shadowforge free to play, since it's not performing well in the "curve". I'm not hiding it for you. I am being honest.

What will this mean for Shadowforge? Well, I will not pay anyone to help with Shadowforge. No outsourcing code, trailers or marketing. Updates to Shadowforge will also be slower.

What will this mean for past customers? I can not give anything and I am sorry for that, since a lot of people have not paid for Shadowforge. What you get is my thanks for believing in it.