Let me know if it still crashes. I think I've fixed it, but I'm not entirely sure and I don't paint every day. That's why I need your help if you want this fixed as soon as possible.
Shadowforge 5.4
Shadowforge 5.4 is the end of programming the outline and inline features as it is now feature complete.
Here is the patch notes:
Added in Soft Outline and Soft Inline.
Fixed some menues bugging.
Imaginary Roadmap
Some ideas I have. I call it the imaginary roadmap.
2021 November or December.
Soft Outline and Inline?
2022 (Q?)
More animation frames,
More canvas layers for "normal layers".
Inverse Kinematic (rigging) 50/50 on to make this or not.
Adding in an option to save your colors that you draw with on to the mini palette without inserting them in manually.
Increase undo/redo capacity
Depending on the engine I use... gif recording with transparent background (by clearing a color that is not used on the canvas).
Late 2022
Price increase (depending on if inverse kinematic is added?)
Depending on the engine I use... adding in mp4 recording as an alternative to gif recording?
Shadowforge 5.3.1 (animation update)
This quality of life update makes it so that when the left mouse button is clicked on an animation frame, it will select it without placing it on the canvas. Placing it on the canvas is only performed by right mouse clicking the animation frame.
Shadowforge 5.3: New menu and more things
When you press ALT + A you go to the second right menu (translated in all supported languages). Added in to the second right menu:
Sharp Outline
Smooth Inline
Sharp Inline
Two new sprites are available in the misc sprite menu:
Big Chicken
Hyena Warrior
Lots of bug fixes too which was mentioned in the devlogs before this one. And an increase of amount of undos/redos you can do.