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Shadowforge 4.5

Everything I've written down here after patch 4.0 is patch 4.5 also note that I added the last things that I have not written down which is:

  • When draw blur tool is activated the blur is much stronger when drawing.
  • The background has changed globally for every feature. This means that you can see what you are doing with a tool outside of the canvas.


And for recap:

  • Lasso tool has been improved immensely. Works with all shaders and can make geometrical lines.
  • Spray tool has also been improved a lot. Everything is supported with the spray tool and you can choose a value to divide the spraying with so that it sprays more isolated than breaching it.
  • Ratopocalypse brush pack.
  • Scale your picture on the surface with your own value inputs. Every painting software has this and Shadowforge needed it too.
  • The settings menu.
  • Merge a layer from one page to another page. Reset the merging of targeted layer when you don't need to merge that layer to any other layer.
  • Blur your canvas. Works on all layers.
  • Quality of life update: The animation frames show their size on the docker.
  • Moving layers has been replaced with copying layers.
  • Another page for the layer inspector (otherwise you can move up to the 100th layer with your arrow keys).
  • Save your project in a zip file, open your project with the zip file.
  • Make your own custom palette, send it as .sfpal to anyone and they can load it up. Just for fun, if you feel like sharing your palette permanently (unless you change it) on Shadowforge.
  • Gif can be uploaded to the animation row on the docker and anything above 512x512 will be resized on the canvas as a sprite sheet by 80%.
  • The mini canvas doesn't get divided mathematically if the canvas is at or below 256x256.
  • Import directly from the web.
  • Alpha brush settings in the settings menu.
  • Font settings in the settings menu.
  • Blur settings in the settings menu.
  • Fixes, fixes, fixes.
  • New tool: Draw line.
  • Fixes, fixes, fixes.
  • You can call or exit rulers.
  • You can multi-brush. Which means two brushes at the same time from the center of the room to their respective ends.
  • There is also a new big icon when you press Ctrl + E (the docker). Pressing it will put all your animation frames on each layer. If you don't need to customize your animation frames on the layers and just need to move all the frames on the layers at once, then this is great for you.

Vertice tool quality-of-life fix

Better sight when having the vertice tool on by making the background outside the canvas semi-visible.

Masking a lassoed target is now live!

Now you can use all shaders and blur too on your lassoed surface. It needs to be in edit mode (Alt + E) for it to work.

Remember that you can also rotate and scale in edit mode. Read the docs for more information.

Documentation update

Some things added to documentation and some things changed. Only on Steam since I will probably not continue to subscribe for another year on the official site.

A guide how to use the lasso tool

Press Alt + F to call the lasso tool. While lassoing, you can press CTRL + F to make geometrical lassoing and you can continue doing geometrics or free hand. Then when you feel that what you have lassoed is good enough, then press ALT + E to activate the lassoed targets movement. Then Left Mouse Hold it and move it anywhere on the canvas. Or save it to the docker by pressing Alt + Right Mouse Button.

Alt + Q to exit the lasso tool and put it on your brush if you don't have a brush on already.