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Shadowforge 4.2

The layers are restricted to 100 (I can raise it, but I don't think you will use that many layers). You can move to another layer up to 100 with the arrow keys, but this update is about the layer inspector. The layer inspector now has another page of layers.

There is also a new big icon when you press Ctrl + E (the docker). Pressing it will put all your animation frames on each layer. If you don't need to customize your animation frames on the layers and just need to move all the frames on the layers at once, then this is great for you.

Freelancing much? Attending an art jam?

You can now reset the time played timer on the Save/Load project menus.

Something I forgot to mention in a patch note earlier:

When drawing at or below 256x256 canvas size, the mini canvas will not be mathematically divided.

Opening your zip file

Now there's only one save slot but it will save itself as a zip (you must write .zip at the end of the text when you save). Then you can open it on your load slot.

Load slots with zip file

Loading a save slot now prompts you to open a zip. You can cancel the prompt if you do not desire to open a zip.

This is coded into Shadowforge so that you can share your files in a zip on a website or to a friend. Shadowforge's files are inside AppData\Local\Shadowforge. A shortcut is to use Win + R and type in %localappdata%\Shadowforge.

The zip will unzip it's files in %localappdata%\Shadowforge which the Shadowforge client is binded to, everything that is unzipped to that folder will be uploaded to the Shadowforge client.

Saving, sending and recieving...!

You can now make your own custom palette, save it and send it to anyone that uses Shadowforge too with a .sfpal file.