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Shadowforge News

Upcoming features and more... for Major Update 12.0.

Spray Brush 2.0 will be introduced.



A completely new feature will be sewn together into this simple but beastly engine for you to make awesome textures with. It goes by the name Tiling Randomness but the usage of it is very simple... Texture tiles into extremely pretty images, while still making it look and be authentic.

These updates will be supported with everything in the app, including CTRL + W options.

Enjoy!

Images below was single-handedly used with only Tiling Randomness, the new feature coming to Shadowforge.




Last but not least, there will be QoL updates and bug fixes.

Pixel shading should be fun

Pixel shading should be fun...

So have fun! With this 11.5 update, a new way of shading pixels with the sprite alpha opacity is now live. While I possibly can't make the best app in the world, it can be unique and fun in it's own way.

Shading the pixels this way is like softly pressing a spray can. Try it out and if you have any questions, then comment.

Patch 11.4.1

Fixed animations getting saved properly from clicking on the "Yellow Stripe Icon".

Shadowforge 11.4

Now it's possible to draw tiles (in any size and form) with different percentage amount of transparency.

When you have tile mode enabled, you do not draw on the user interfance, in example the palettes.

Shadowforge Patch 11.3

Introduced Rectangle Borders with holding down ALT + G then pressing the RMB. To choose a position on the canvas, use ALT + X that is always used as a rectangle marquee, then exit it and hold down ALT + G. The position is locked on to that position.

Made all kinds of monitor displays work with the app.

The frame skipping while lassoing has been capped at 0, which means that it is removed. You can now draw or lasso beautiful silohouettes.