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Shadowforge News

Removed Workshop and Move from the UI

Move did nothing and Workshop wasn't really something users used. They have been removed.

Big bugs have been fixed

Fixed a crash when you used the polygon tool.
Fixed 3D vertices preventing you from using sprites as a mask, you had to draw on the corners. You no longer need to do that. It will mask itself automatically without "outside" help.

Furthermore, I also added one more shape-changing feature to the 3D vert tool, which you can change to and back with ALT + 2 and ALT + 1.

I've also changed some other minor things, but they are not noticeable.

Fixing bugs before I take a break

Fixed when you rotate the camera and press on the sliders.
Fixed Resize To Sprite Size.

I will be monitoring Shadowforge now and then looking for bugs.

Plans for the future

Making a drawing software is hard and takes a lot of time. I think I will take a break from programming Shadowforge until I don't know when honestly. But things I have planned are (note: these are only plans):

Balanced and Unbalanced Opacity Brush.
A fast rectangle from start mouse point to end mouse point, that can copy things on the surface faster than what is used now.

Things that are very far but still planned: Free hand lasso tool (I'm uncertain if GML can do this and copy the mask to the docker). As far as I know, it can only copy X and Y and the Width and Height. When it copies this to the docker, the whole Width and Height is copied but not what was masked to be copied.

Donation Goals

I will now and then make donation goals for various features. See this as a way to contribute to the developer and the community at the same time.

The following feature will only be developed and patched in if the donation goal is met: $100 USD.

Let me present you the Balanced Opacity Brush. It will gradually make the Alpha go from 100% visible to 0% visible.

You can donate without making an account at Shadowforge's website here: https://www.sfpaint.net/

I will still work on Shadowforge, but donation goals will only be added if the donation goal has been met.