I reverted the eraser back to what it was. The one before this eraser was buggy. I made scaling work for it though, but it doesn't acknowledge that the sprite has a mask.
Eraser fixed
You now erase with the sprite mask.
Changed to C++ compiler
The compiler will make the drawing faster and not make it laggy after 30,000 sprites have been used.
While performing tests or while building the software will take longer, but I think it's worth it.
If you donate to this software
You will get the Black Dragon UI if you buy the dlc. I plan to add button highlights (not just the text) and possibly sound effects depending on how many buys the dlc.
Twitter Intergrations
*Added an interactable twitter icon that informs everyone that you are drawing in Shadowforge at that point.
*Added so you can tweet the link to your workshop when you upload drawings to the workshop.