You can now toggle between Fast Brush and Slow Brush
Toggling between Fast Brush and Slow Brush is done by pressing the "B" button and then pressing "B" button again to return to Fast Brush.
Reaching 30,000 sprites now restarts the canvas
When you reach the 30,000 sprite limit, the canvas restarts, and what you drew will be added to the docker, which you can go to by pressing the "E" button.
Just a heads up
I'm waiting on the newest version for GMS2 to be released, which is 2.3. I should be able to increase the maximum sprites used by a great margin when I have it. It changes a lot of code structure, and I might have to redo some code.
Shadowforge 1.3.7
* Fixed a bug where sprite numbers were increasing when picking a scale for your sprite. * Made a tooltip appear when you hover your mouse over Scale Up and Scale Down. * Fixed issues that made scaling really slow. * Fixed a bug that made the brush scale really fast the longer you have drawn. * Removed the ability to scale everything on the canvas when you have the ability to rotate the camera (and copy & move your drawing).
Shadowforge 1.3.6
* You can now see how much sprites you have drawn. The maximum limit per depth is 30,000. It is now a lot easier to keep watch over how many sprites you have drawn so you are ready to switch depth.
* Saving a file as .sf now saves more things, such as what color you had last time on the palette.