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Shadowforge News

QoL update

Now on the docker's animation row a text is displayed showing each of your animation frames size. Furthermore, when you choose your canvas size it will resize all 100 layers.

Restart on the right menu will destroy your linked layers that you have copied (they are shadowed on the layer menu). If you want to keep one of the linked layers, then merge it with another layer by pressing on the middle mouse button.

Moving layers replaced with copying layers

When you right click on a layer to another layer, it will no longer move it there. It will instead copy itself and you can draw on all copied layers simultaneously. This is good for animating, when you want to tween an animation.

Shadowforge 4.2

The layers are restricted to 100 (I can raise it, but I don't think you will use that many layers). You can move to another layer up to 100 with the arrow keys, but this update is about the layer inspector. The layer inspector now has another page of layers.

There is also a new big icon when you press Ctrl + E (the docker). Pressing it will put all your animation frames on each layer. If you don't need to customize your animation frames on the layers and just need to move all the frames on the layers at once, then this is great for you.

Freelancing much? Attending an art jam?

You can now reset the time played timer on the Save/Load project menus.

Something I forgot to mention in a patch note earlier:

When drawing at or below 256x256 canvas size, the mini canvas will not be mathematically divided.

Opening your zip file

Now there's only one save slot but it will save itself as a zip (you must write .zip at the end of the text when you save). Then you can open it on your load slot.