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Polygon connector is working like it should!

Disregard the last post, polygon connector is working with mouse position! Finally, we got the pillar up! Have fun with it.

Again polygon connectors

Due to the pathfinding only moving one connector, which moves all of them, but that one connector is the "leader" and everyone else actually vanishes when you load a save slot... is a reason that I have changed so that the connectors do not move to mouse position, but you can steer it with CTRL + 1, 2, 3 and 4.

I had to do this to avoid a crash bug with the vertex buffers.

Prevented crash

Prevented a crash when saving to a slot with the polygon connector on the canvas.

More on the polygon connector

So I saw a bug in my latest fix. I made it so that you can not delete the polygon connector, however, you can just move it to the side with CTRL + 1 and when you don't want the cursor to be visible then press CTRL + DELETE. If you want it to be visible, press CTRL + INSERT.

The polygon connector fix

Fixed the CTRL + INSERT polygon tool to not be bugged after you CTRL + T to put it on the canvas. Also made the cursor visible while in this mode.