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Animation Tutorial

Draw parts of your character. Lets draw a bee.

Draw the lower body, the sting, the upper body, the head, left wing and right wing. Make it a sheet.

When you're done, press "F" to copy each part to the "E" docker. You must use the square sprite to copy them. You can scale it. You must also have both the square icon and the "connect points" icon greenlighted. Put the vertices on the canvas, have square sprite icon and vertice icon both greenlighted and then press "F" on a specific part you painted.

You need to select a color from the palette and press "F" until you've cycled the "E" docker. I know it's weird, but that's how it works now.

Press "T" to move it to the "real" surface, which is the mini canvas. You can also draw on it, it's adviced that you do. When you're done with all body parts, press "F" on them, make a new background or change your canvas size, and then put them on one layer each.

When you've reached the last layer, press "K" to make your sprite invisible. Then...

Press "Y" to begin recording. Press "L" on your keyboard to make them visible, one by one, then press "Y" again to stop the recording and then it prompts you to save the file in gif.

You can also press "Z" or "R".

Removed Alpha Palette

To be honest, the alpha palette didn't do any good.

Completely changed how undo works and more on background options

I changed how undo works by making it switch to invisible layers instead of making the sprites to zero opacity.

You need to pick a color background if you want the undo and redo to work like it should. Do not pick a white background, because then your saved image will look messy with dark lines covering the edges of the erased parts.

Color Background is not working with the eraser

Do not use it if you plan on erasing paint.

Reverted eraser back

I reverted the eraser back to what it was. The one before this eraser was buggy. I made scaling work for it though, but it doesn't acknowledge that the sprite has a mask.