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GameGuru MAX News

GameGuru MAX Build 2022.04.08

This new build of GameGuru MAX Early Access brings many speed optimisations and issue fixes. You can read about all the changes here;
NEW CANYON GAME DEMO!!! Level Editor
  • The widget can now be toggled on and off with the F1 key, and the F2,F3 and F4 keys control both the widget and smart positioning mode
  • The undo/redo will now work when moving objects with the widget
  • Fixed the widget from toggling on/off multiple times with one key press
  • Particles - selecting particles will not longer resets their scale
  • The shooter relationship dialog box is now correctly positioned
  • Possible fix for getting "No behavior for static objects" message after adding a character to the level
  • Fixed a crash that could happen when using the importer to the thumbnail screen
  • Fixed an issue that happened when you clicked and dragged from the left panel and it would pick up objects in the scene window
Test Level
  • Lower FPS no longer causes slow walking of the player
  • Bullet holes no longer have a white artefact around them
  • Added CTRL+H to toggle the HUDs on/off during test level (makes it easier to take screenshots)
Standalone
  • AI characters will now speak
  • Animated objects should now animate
  • Revolver ammo can now be collected
  • Changing the graphics setting option now affects quality across more items
The Hub
  • When clicking on a game thumbnail it will now respond immediately and show the right preview image
  • A few users were not seeing weapons appearing when they pressed Play Game from the Hub. This should be fixed
  • The number of demo games now corelates to number of demos in tutorialbank/games
  • Updated the Discord link in the Hub
Assets
  • Stopped a shack building from losing it's walls from appearing
Optimisations
  • The shadow system now avoids over shadowing further away from the player which speeds up the process
  • Objects that are occluded by other objects are no longer drawn
  • Objects that are small and far away from the player are no longer drawn
  • Ensured the CPU and GPU stats both show on the left tab screen and are not off screen
  • Split up the draw call count into opaque, shadow, and transparent calls in the profiler
  • Added the number of triangles being drawn to the profiler
  • Made sure fpe "WEMaterial" setting is used over old cullmode
  • Optimized by ensuring wicked particles and water ripple are now used
  • Technical optimization: Added a flag to remove Temporal AA
  • Technical optimization: Added a flag to remove ray traced shadows
  • Temporary removed tessellation becuase it does not currently work well
  • Technical optimization: DrawDebugWorld limit and do not always BindCommonResources only if needed a little more speed
  • Reduced font atlas size to 4096x4096, removed the unused font glyphs
  • Reduced memory usage in Jungle fever level

GameGuru MAX Build 2022.03.31

Added demo project 'The Mystery of Z Island' to the hub.
Further improved performance by adding distant object occlusion.

GameGuru MAX Build 2022.03.29

  • Performance improvements as reported from the issues board.
  • Fixed crash caused by a rogue call to the importer system.
  • Fixed issue of intro video running after playing a demo.
  • Fixed issue causing the load saved game position to fail.
  • Fixed the widget system gadget to keep accurate positioning.

GameGuru MAX Early Access is now live!

TheGameCreators have today launched their new, easy to use 3D game-maker GameGuru MAX
https://store.steampowered.com/app/1247290/GameGuru_MAX/

GameGuru MAX requires no coding knowledge and, with its intuitive tools and features, makes the creation of video games simple, quick and easy!

With the tools and assets provided in GameGuru MAX it’s possible to build the game of your dreams in just minutes!

Take a look at the intro video
[previewyoutube][/previewyoutube]
GameGuru MAX is released in Early Access and has a great development roadmap in place including adding RPG and Puzzle genres, as well as VR and Multiplayer – plus many more great features still to come!

GameGuru MAX features include:
  • Storyboard Editor
  • Terrain Generator
  • Level Editor
  • Character Creator
  • Game Object Library
  • Enemy and Ally AI
  • Visual Logic System
  • Environmental Effects
  • Model Importer

Plus, it has built in video tutorials, demo games showcasing gameplay, development techniques and more, which you can play or edit, and over 1200 models and assets.

Lee Bamber, CEO of TheGameCreators, said, “GameGuru MAX is the final culmination of many years developing game-making software. Back in our days at Europress Software we had the first game-making products in the market and over the years we’ve refined our knowledge and expertise to deliver a rounded game-maker that is super easy to use. Now anyone who has an idea about a video game can actually bring it to life.”

Rick Vanner, Development Director at TheGameCreators, said, “We’ve had excellent feedback and great input from our pre-order users since we launched the alpha version in February 2020. We're very excited about the future for GameGuru MAX – we have an awesome team and a great roadmap in place to ensure that it continues to be developed and improved.”

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GameGuru MAX - Dev Vlog #88

In this week's broadcast we play through the demo game Snowy Mountain Stroll, followed by a full Q&A session with the community.
[previewyoutube][/previewyoutube]
If you want to see GameGuru MAX in action join Lee Bamber, CEO and Development Guru at TheGameCreators, every Wednesday at 7pm BST on the GameGuru YouTube Channel when he’ll be talking all things GameGuru MAX!
A limited number of pre-release copies are still available - just visit GameGuru MAX for more info and to order!