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Rebornia News

Back to Open Alpha

Message from the Past.
Due to the large number of bug complaints, lack of in-game content and hosting costs for players to test the game.
I'm working alone now, in a CLOSED - ALPHA version, so I can have more time and make each part of the game more dedicated and not forced to create content in an accelerated way.
Content where they take more time to build, they do better, more complete. I was creating content for players without even focusing on the story, because everyone just wanted to know how to level up and not help in the game's development.
So I went back to working closed, alone in the game.

I apologize to those who were really helping the game in some way, I hope you understand.

From now on I will post updates of the achievements on my Patreon page, for those who want to see the project grow and follow.
Only sponsors will be able to give an opinion and monitor our growth. And participate in Closed-Alpha.

The present
Guys, I decided that to improve the game and add more content, the player will always have a better view than the created ones, because it is the player who lives every moment in the game, tests and manages to pass a feedback from a different point of view .
Unfortunately, I had to reset the characters, as there were many players abusing bugs to duplicate items, and many other serious ones, which were not reported to me, and that discouraged me, as in the Message from the Past.
From now on, the Alpha Version game will be hosted on a home server (as it generates less expense) and players will not lose items when they die, and all players who sponsored during the old Alpha, the current Alpha and who currently sponsor the game, will receive some benefits, gifts as a way of thanking you for believing in my work in wanting to bring an OLD RPG to everyone.
I disabled some communities like Discord, and Whatsapp (which was created without my approval), now the player contact, with the creator will be directly on Steam or even via Ticket support, on our official website.


See you there and I'm sorry if I caused someone to hate you for resetting the characters ...

ABOUT THE LAG

We already noticed that lately the game server has been having a lot of problems being offline at dawn, or lagging, giving rollbacks and this really bothers the gameplay a lot. So, with that fact, we removed the DROP of ITEMS upon dying, and left the cost of entry to Draco's Island for 1c.

We are working to resolve the lag issue, so that we can finally continue the process of creating content for the game.

I ask everyone for their understanding, at the moment, I am one more friend (who does not speak Portuguese) who understands a lot about programming and is helping me to find the cause of the LAG.

English language added!

We received great feedbacks from our friends from outside, and we will also give this attention to this community, from now on, NPCs, announcements, quests, anything related to in-game information, will come out in English for players who speak the language .

Note: Only item names, monsters, and spells will not be affected.


ENGLISH TRANSLATOR OF THE CLIENT

http://www.theceltos.com.br/EnglishLayout.zip

Go to your Steam folder

...\steamapps\common\The Celtos

Extract the * Resources * folder into The Celtos folder.

FORUM!

Our website is now a forum.
There you can post reports, bugs and your questions about the game.

www.theceltos.com.br