New Update LIVE: updated sprites are finally available!
It has finally been posted: Heart Fragment's final big demo release!
[previewyoutube][/previewyoutube]
What's new:
Still to be added:
Important note: Because the game's code and structure has changed significantly while I learn how to code and optimize things, there is a chance that if you ran a previous version of the game you may run into errors while loading a save file. I recommend starting a new game, since a huge amount of the prologue is updated, and using the skip feature to bypass anything you've seen before.
The demo is a little over 60,000 words. I am very much looking for feedback on this length because I worry it might be too long. The routes make up for it by being far more than double that length each, but I have created a feedback form for anyone that would like to offer input on that, or to report bugs/typos and give other feedback.

See you all next time!
-Casper Swann
[previewyoutube][/previewyoutube]
What's new:
- All main character sprites have been updated
- A huge expansion to the soundtrack
- More CGs and voice acting
- Story revamp, new features, tons of new dialogue and scenes throughout
- Difficulty settings
Still to be added:
- An option to switch between sprite styles
- Phone menu updates, including a chat history log and photo gallery of social media CGs that you've collected
- A bit more partial voice acting
Important note: Because the game's code and structure has changed significantly while I learn how to code and optimize things, there is a chance that if you ran a previous version of the game you may run into errors while loading a save file. I recommend starting a new game, since a huge amount of the prologue is updated, and using the skip feature to bypass anything you've seen before.
The demo is a little over 60,000 words. I am very much looking for feedback on this length because I worry it might be too long. The routes make up for it by being far more than double that length each, but I have created a feedback form for anyone that would like to offer input on that, or to report bugs/typos and give other feedback.

See you all next time!
-Casper Swann