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Myst News

Patch 3.2.5

Global
[h3]Major[/h3]
  • [p]Fixed being unable to view the Rime note or the Rime book on Myst Island under certain circumstances after leaving and returning to the Myst Library.[/p][p][/p]
[h3]Minor[/h3]
  • [p]Fixed a small hitch that could occur in Rime when approaching the hut.[/p]
  • [p]Using a mouse to click on any area of the new Welcome screen when prompting for any button to be pressed will now proceed, instead of requiring the player to use their mouse to click precisely on the prompting button itself.[/p]
  • [p](Mac only) Fixed the outline displayed on save game slots not showing properly under certain circumstances.[/p][p] [/p]
Console only
  • [p]Allow HDR mode to be kicked on (or off) automatically on Xbox platforms based on the OS-level setting for HDR to bring it in line with console requirements.[/p]
  • [p]Improved some LODs on Myst Island.[/p]
  • [p]Fixed controller diagram displaying incorrect lines to some buttons.[/p]
  • [p]Improved the appearance of UI in HDR.[/p]
  • [p]Fixed an issue where the displayed save game image might not update properly until you leave the save game submenu.[/p]
[p][/p]
Microsoft Store Only
  • [p](PC Only) Fixed necessary redistributables not automatically being included.[/p]

Patch 3.2.4

Global
[h3]Features[/h3]
  • [p]Added auto detect support for better default graphics settings on OLED Steam Decks.[/p]
  • [p]Gamma adjustment page will show up automatically on Steam Deck now if you have never set up your gamma settings (as long as HDR is not enabled).[/p]
  • [p]“Press Any Button” welcome screen has been added.[/p]
[p]
[/p][h3]Minors[/h3]
  • [p]Minor edits made to the sketches in the back of Atrus' Rime journal in the Myst library.[/p]
  • [p]Minor tweaks made to color values on the last page of Sirrus and Achenar's journals in Rime.[/p]
  • [p]Added an additional sketch to Sirrus' crystal observation notes in the Rime lab.[/p]
  • [p]Updated design of the hidden panel in the forechamber dock.[/p]
  • [p]Fixed an issue with being able to rotate specific cranks with the shoulder buttons while holding down trigger buttons simultaneously.[/p]
  • [p]Minor improvements to lever haptics.[/p]
  • [p]Improved LODs on some trees on Myst Island.[/p]
  • [p]Fixed an issue where the focus on a game slot could be incorrect when using a controller under specific circumstances.[/p]
[p]
[/p]
VR only
  • [p]Disabled toggling of HDR mode on and off checkbox while in VR.[/p]
  • [p]System-level height resets while the menu is being opened or closed are now prohibited.[/p]
  • [p]Performance improvements made to Rime.[/p]
  • [p]Fixed haptics with levers running on connected gamepads even when playing with separate motion controllers in VR.[/p]
  • [p]“Motion Controller Locked” movement orientation setting is now named “Controller Locked”.[/p]
  • [p]TSR is available as a Supersampling option in VR now for supported platforms.[/p]
[p]
[/p]
Console only
  • [p]Improved various LODs.[/p]
  • [p]Implemented TSR for Xbox Series platforms.[/p]
  • [p]Improved widescreen play on Xbox platforms.[/p]
  • [p]Gamma adjustment page will show up automatically if you have never set up your gamma settings (as long as HDR is not enabled).[/p]

Patch 3.1.0

[p]Majors[/p]
  • [p]Fixed the color context subtitles showing a missing string error on Sirrus’ and Achenar’s notebooks in Rime.[/p]
  • [p]Fixed PC VR diagrams showing invalid icons on controller diagrams.[/p]
[p]
Minors[/p]
  • [p]Minor visual updates made to the star fissure.[/p]

Patch 3.0.9

[p]Majors[/p]
  • [p]Re-added “Teleport to Safe Spot” button in the Help settings menu.[/p]
  • [p]Added a PlayStation controller diagram for folks who are playing the game with a PlayStation controller.[/p]
  • [p]Fixed issues with controller support when using the shoulder buttons on certain puzzles.
    [/p]
[p]
Minors[/p]
  • [p]Various performance improvements made.[/p]
  • [p]Various LOD improvements to meshes made.[/p]
  • [p]Added improvements to gamepad cursor speed to be relative to horizontal resolution of a display.[/p]
  • [p]Improvements made to default cursor movement speed to feel more natural.[/p]
  • [p]Fixed an issue with one of the videos in Channelwood not playing properly under certain circumstances.[/p]
  • [p](SPOILER) Fixed a translation issue happening under certain circumstances with the Rime note in the Myst Library.[/p]
  • [p]Shortened a translation in German for “contextual rotate/flip” as it was too large for the controller diagram to display it.[/p]
  • [p]Fixed an issue with the tower plaque not displaying a clue correctly in Spanish under certain circumstances.[/p]
  • [p]Fixed an issue where the player could lower a bridge in Channelwood without the bridge being powered, possibly allowing the player to get stuck on one side of the bridge.[/p]
  • [p]Fixed a possible race condition where the player could enter the interior of the rocketship on Myst Island, but not see the interior meshes render properly.[/p]
  • [p]Fixed a missing translation issue with the Invert X option.[/p]
  • [p]Fixed an issue with an achievement in Rime firing off even when a particular puzzle hasn’t been solved yet.[/p]
  • [p]Fixed some controller diagrams showing up too small when playing Myst at resolutions larger than 1080p.[/p]
  • [p]Fixed red and blue pages flickering under certain circumstances.[/p][p][/p]
[p]VR Only[/p]
  • [p]Fixed a key in Stoneship being rotated oddly in your virtual hand. [/p]
[p][/p][p]For folks who monitor the patch notes here on Steam but play Myst on Xbox, the issue with achievements not working after the Rime update is now resolved. The patch for those platforms will be released within the next couple of days.[/p]

Red & Blue Bundle - Now Live!

[p]We're excited to announce that the Red & Blue Bundle is now live and available to purchase at a discount of 15% off! This is a Complete the Set bundle, which means that even if you already own one of the titles in the bundle, you still receive a discount to buy the other.[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]The Red & Blue Bundle features the award-winning remake of the best-selling title Myst (2021) alongside the genre-defying puzzle strategy sensation Blue Prince (2025). Compelling and challenging mysteries await you in either direction, but be wary of the colors red and blue. Which one can you trust?[/p][p][/p][h3]About Red & Blue[/h3][p][/p][p]Whether you are playing Myst or Blue Prince, you will find papers of red and blue scattered throughout the rooms and areas as you explore. But which color should you trust?[/p][p][/p][h3]A Note from Cyan[/h3][p][/p][p]A few years ago, Tonda Ros (the founder of Dogubomb, developer of Blue Prince) showed us his work-in-progress of Blue Prince. Since then, we've been hooked on it here at Cyan. Myst's influences are clear in Blue Prince, but Tonda has certainly made an outstandingly unique experience that is "one for the Ages", if you will.[/p][p][/p][p]We couldn't be more thrilled to finally collaborate with Dogubomb and Raw Fury on this bundle.[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]If you are interested in experiencing more in the Myst universe, check out our recent remake to its sequel, Riven. Riven is also hailed as one of the best puzzle games of all time, following the success of Myst.[/p][p][dynamiclink][/dynamiclink][/p][p]You can pick also up Myst and Riven in a Complete the Set bundle for 15% off.[/p][p][dynamiclink][/dynamiclink][/p][p][/p]