v0.3.3 Update - New Difficulty Options
I'm sorry my English is not very good. This update announcement is from machine translation with personal correction.
If you don't understand, please leave a message and ask me.Thanks for your support!
[h3]Overview[/h3]
This update mainly focuses on the difficulty options, a total of 5 old difficulty options have been remade and 5 new difficulty options have been launched, hoping to bring you a new experience!
[h3]Gameplay[/h3]
[Mechanism] fine tuning wall elasticity algorithm.
[Difficulty Option] "Elite Challenge" no longer makes all enemies become elites, but strengthens the ability of elite enemies and increases their stars gain and fragment drop rate.
[Difficulty Option] "Extreme Survival" no longer reduce the player's life value, but will triple the damage the player's role will receive when contacting the enemy, and the star gain is adjusted from x160% to x130%.
[Difficulty Option] "Central Battery" no longer provides recoil force x0%, but range x200%. The movement speed is adjusted from x15% to x0%, and the stars gain is adjusted from x120% to x115%.
[Difficulty Option] "Happy Triple" no longer triples the number of bosses, but enhances the health value of the boss and increases the stars gain and fragment drop rate.
[Difficulty Option] "Fanatical Fans" no longer only affect elite enemies and boss, but all enemies.
[Difficulty Option] add new option "Conservatism": color variation will no longer affect character's ability. Stars gain x130%.
[Difficulty Option] add new option "Space Walk": feel the new way of moving. Stars gain x115%.
[Difficulty Option] add new option "Life Drain": in the attack phase, players lose 30% of their current HP every 3 seconds.Stars gain x125%.
[Difficulty Option] add new option "Keep Distance": enemies will explode and cause damage to players when they die.Stars gain x120%.
[Difficulty Option] add new option "Shrinking": in the attack phase, the battle field will gradually become smaller.Stars gain x115%.
[h3]Special effects[/h3]
In order to distinguish it from the new difficulty option "Keep Distance", the color of the blast wave generated by upgrading "Burst Body" is adjusted to the player's color.
[h3]Others[/h3]
Adjust some text descriptions in English version.
If you don't understand, please leave a message and ask me.Thanks for your support!
[h3]Overview[/h3]
This update mainly focuses on the difficulty options, a total of 5 old difficulty options have been remade and 5 new difficulty options have been launched, hoping to bring you a new experience!
[h3]Gameplay[/h3]
[Mechanism] fine tuning wall elasticity algorithm.
[Difficulty Option] "Elite Challenge" no longer makes all enemies become elites, but strengthens the ability of elite enemies and increases their stars gain and fragment drop rate.
[Difficulty Option] "Extreme Survival" no longer reduce the player's life value, but will triple the damage the player's role will receive when contacting the enemy, and the star gain is adjusted from x160% to x130%.
[Difficulty Option] "Central Battery" no longer provides recoil force x0%, but range x200%. The movement speed is adjusted from x15% to x0%, and the stars gain is adjusted from x120% to x115%.
[Difficulty Option] "Happy Triple" no longer triples the number of bosses, but enhances the health value of the boss and increases the stars gain and fragment drop rate.
[Difficulty Option] "Fanatical Fans" no longer only affect elite enemies and boss, but all enemies.
[Difficulty Option] add new option "Conservatism": color variation will no longer affect character's ability. Stars gain x130%.
[Difficulty Option] add new option "Space Walk": feel the new way of moving. Stars gain x115%.
[Difficulty Option] add new option "Life Drain": in the attack phase, players lose 30% of their current HP every 3 seconds.Stars gain x125%.
[Difficulty Option] add new option "Keep Distance": enemies will explode and cause damage to players when they die.Stars gain x120%.
[Difficulty Option] add new option "Shrinking": in the attack phase, the battle field will gradually become smaller.Stars gain x115%.
[h3]Special effects[/h3]
In order to distinguish it from the new difficulty option "Keep Distance", the color of the blast wave generated by upgrading "Burst Body" is adjusted to the player's color.
[h3]Others[/h3]
Adjust some text descriptions in English version.