v0.6.5 Update
[h3]Gameplay[/h3]
For Cannon, grenades fired by any means other than the skill module Grenader now no longer trigger the hurt effects of the skill module Gigantic Gun.
[h3]Interface[/h3]
Optimize the details of the language selection panel.
Added a "Message from the developer" panel that can be seen after starting the game.
[h3]Miscellaneous[/h3]
Since the laser damage interval is not synchronized with the laser animation, a detail has been added to avoid confusion: the laser animation will no longer appear when the Prism's fire speed is less than or equal to zero.
Sorry, my English is not very good. This update announcement is a machine translation with personal corrections.
If you don't understand anything, please leave a message and ask me, thank you for your support!
For Cannon, grenades fired by any means other than the skill module Grenader now no longer trigger the hurt effects of the skill module Gigantic Gun.
[h3]Interface[/h3]
Optimize the details of the language selection panel.
Added a "Message from the developer" panel that can be seen after starting the game.
[h3]Miscellaneous[/h3]
Since the laser damage interval is not synchronized with the laser animation, a detail has been added to avoid confusion: the laser animation will no longer appear when the Prism's fire speed is less than or equal to zero.
Sorry, my English is not very good. This update announcement is a machine translation with personal corrections.
If you don't understand anything, please leave a message and ask me, thank you for your support!