1. Geometry Arena
  2. News
  3. v0.5.4 Update

v0.5.4 Update

Sorry, my English is not very good. This update announcement is a machine translation with personal corrections.
If you don't understand anything, please leave a message and ask me, thank you for your support!


[h3]Summarize[/h3]
In this version, the game's core upgrade “Elastic Bullet" has been redesigned, which now cause bullets to bounce towards the nearest other enemies. This change greatly improves the bullet's hit rate, and also makes Bullet Size and Bullet Speed more important - the higher the values of these two abilities, the easier it is for the bullets to consistently hit moving enemies. In addition, you can enjoy the new "Rune Re-fuse" feature, so you don't have to worry about not being able to get great runes through fusion anymore!

[h3]Fixes[/h3]
Fix the issue where the Machinegun's skill module "Bravado" didn't work correctly in some cases.

[h3]Optimize[/h3]
Optimize the bullet's physics logic and reduced the bullet's CPU performance usage by about 30%.

[h3]Gameplay[/h3]
Epic upgrade "Elastic Bullet" now causes bullets to bounce towards the nearest other enemies, and the range bonus has been reduced from +40% to +20%.
A new "Rune Re-fuse" feature allows players to spend 1 Geometry Coin to regenerate the result of a rune fusion.

[h3]Interface[/h3]
In the Rune Fusion interface, there are new "Re-fuse" and "Decide Later" buttons.

[h3]Miscellaneous[/h3]
Improved archive reading logic for geometric fragments to avoid jam when reading save caused by large amounts of fragments.
Fix a number of errors in the English text.
Adjust and optimize several text details in the game.