v0.7.6 Update
[h3]Overview[/h3]
Some detailed updates to improve the game experience.
[h3]Fixes[/h3]
Fixed an issue where the Stars Gain in the Difficulty Options Panel is displayed incorrectly after opening or closing the daily challenge.
Fixed an issue that caused some roles to accidentally use skills when closing any interface with the right mouse button in battle scene.
[h3]Optimization[/h3]
Updated the algorithm for Physics Optimization to improve FPS stability and optimization at low frame rates.
[h3]Gameplay[/h3]
Slightly increased the base size of enemies, but decreased the size of some elites and all super bosses.
Difficulty option "Geometry Fusion" change: Reduced enemy size from +100% to +60% per 1 fusion level.
New feature in Wander Mode: There will always be a boss on the field (when it dies, a new boss will appear within a few seconds).
The player character's life will now restore all HP at the end of each attack phase in the Wander Mode.
[h3]Interface[/h3]
Adjusted the UI hierarchy of battle scene, so that abilities display can now also be viewed in the Difficulty Challenge Panel and Pause Panel.
[h3]Miscellaneous[/h3]
New difficulty option auto-backup feature: after closing the daily challenge, the difficulty option selection will be restored to previous state.
New skill module auto-backup feature: a role's skill module selection will no longer be lost after switching to another role.
Adjusted and optimized some text descriptions.
[h2]Join us on Discord![/h2]
Geometry Arena Discord
Some detailed updates to improve the game experience.
[h3]Fixes[/h3]
Fixed an issue where the Stars Gain in the Difficulty Options Panel is displayed incorrectly after opening or closing the daily challenge.
Fixed an issue that caused some roles to accidentally use skills when closing any interface with the right mouse button in battle scene.
[h3]Optimization[/h3]
Updated the algorithm for Physics Optimization to improve FPS stability and optimization at low frame rates.
[h3]Gameplay[/h3]
Slightly increased the base size of enemies, but decreased the size of some elites and all super bosses.
Difficulty option "Geometry Fusion" change: Reduced enemy size from +100% to +60% per 1 fusion level.
New feature in Wander Mode: There will always be a boss on the field (when it dies, a new boss will appear within a few seconds).
The player character's life will now restore all HP at the end of each attack phase in the Wander Mode.
[h3]Interface[/h3]
Adjusted the UI hierarchy of battle scene, so that abilities display can now also be viewed in the Difficulty Challenge Panel and Pause Panel.
[h3]Miscellaneous[/h3]
New difficulty option auto-backup feature: after closing the daily challenge, the difficulty option selection will be restored to previous state.
New skill module auto-backup feature: a role's skill module selection will no longer be lost after switching to another role.
Adjusted and optimized some text descriptions.
[h2]Join us on Discord![/h2]
Geometry Arena Discord