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Geometry Arena News

v0.1.22 version update - balance adjustment, new battlefield props mechanism!

This update greatly improves the game experience of all players in the first and middle stages (in short, it's several times more refreshing than before).

The key point is to add a new battlefield props mechanism. Battlefield props can be permanently retained in the battlefield, which is an important strategic resource.

The game has a built-in update log, but due to the large changes in this version, we hereby issue an announcement to inform you~

Because I'm busy with optimizing performance and updating new content for you, I'm too busy to write texts. For details, please refer to the figure below or check in the game~

I'm very sorry. Due to my limited energy, there is no update log in English for the time being. I will try my best to make it up in the future.

Geometric Arena is released!



Hello, everyone!

"Geometric Arena" is developed by myself. It is a shooting game integrating RPG and roguelike elements.

The game mechanism has experienced nearly half a year of deliberation and polishing. Although there are still many shortcomings, I believe it can bring you a refreshing experience.

At present, the game has entered the Early Access stage. The version now has rich growth elements, and has high playability.

It's not easy to be a single developer. I really need the valuable suggestions from players. I will read them carefully and accept them modestly no matter they are positive or negative.

At present, the game will be updated 2 or 3 times everyday, and there will be a lot of new content every day to keep your interest!

Thank you sincerely!