1. Shop Titans
  2. News

Shop Titans News

Version 15.1.0 Server Update

Bug Fixes

[h2]Components as Items[/h2]
There is currently an issue where customers can sell bizarre, impossible items such as single components (that are then stored in the item inventory), quality components, Fresh Spirits or even just nothing at all (but Flawless, somehow).

As part of this server update, all such items will be deleted from inventories and removed from Market slots upon login to prevent further issues. In addition, seller customers (but not city NPCs) will be disabled for a short period of time to prevent further items from being generated. A client update will follow suit with a permanent fix as well as re-enabling seller visitors.

Dragon Revision Update

New Content

[h2]Christmas Content Pass[/h2]

Ho ho ho! Are you kids ready to collect Candy Canes? This Content Pass is similar to the Bjorn Content Pass, featuring antique content alongside a shorter duration. It begins on December 22nd and runs through January 8th.

As a special bonus, the event also features a Talent Point (or 100 Ascension Shards if you already own all of them). There’s also the Santa Claus/Mrs. Claus secret title for those brave shopkeepers who manage to complete every task!

[h2]Champion Stories[/h2]
Sia’s story has concluded! The swan flies free!

[h2]Upcoming Seasonal Content[/h2]
[h3]Holiday Collection & Free Worker Gifts[/h3]
A collection of festive decorations, customizations and more will be available starting December 14th and running through December 25th.

The workers in town will also be getting into the holiday spirit and will offer up their usual goods for free when visiting your shop.

[h3]Winter Snow Returns[/h3]
Starting with the release of this update and until January 23rd, the Shop and City will be powdered in snow!

[h3]Trifecta Event[/h3]
To celebrate the holidays, starting on December 26th 10AM ET and running until December 28th 10AM ET, enjoy +25% Better Deals, +25% Multicraft and -25% Haggle all at the same time!

Major Changes

[h2]Dragon Invasion[/h2]
Dragon Invasion has earned a bad (but well deserved) reputation for being a buggy event. Seems like something would go wrong with every other month! And whenever we’d fix that, something else would break like a never ending game of whack-a-mole.

For this update, we’ve taken the time to completely re-code it from scratch. Though it is not any different visually, it should run a lot smoother and be much, much more stable from here on out.

As an added bonus, the event leaderboard now supports the display of scores for every phase individually.

[h2]Guildmate Shop Visits[/h2]
The system will now try to prioritize guildmates that have logged in most recently, reducing the odds of a guildmate you can’t visit because they’re playing a different (out-of-date) version of the game.

Minor Changes
  • Added two new possible blueprint upgrades: Bonus Favor and Bonus Airship Power. These improve an item’s score value during their respective events. It is not retroactively added to current items (with some exceptions below) but future items may rarely make use of them.
  • In Portrait mode, the two arrows used to cycle between customers at the counter are now found at the bottom of the screen, near the “Wait” button. We found it quite a bit more comfortable on the thumb, and they no longer poke off-screen when handling big value items.
  • An error message will now appear when attempting to claim a multicraft that would overflow your inventory.
  • When dusting a guildmate’s shop, Furniture and Pets now have an equal chance at being selected for dusting instead of Pets being prioritized.


Balance Changes
  • The following Blueprints have received an Airship Power blueprint upgrade: Propeller-Pike, Baross’ Backup, Sky Pirate Outfit, Dragonseeker Goggles. In every case, the upgrade it replaces has been integrated into the base blueprint’s statistics.


King Schedule

King Reinhold will be available as a Guest Champion on January 8th until the 11th.
(and also available December 11th-14th!)

Bug Fixes
  • Fixed a bug preventing Avatar: The Last Airbender blueprints from being favorited.
  • Fixed an issue where a reward could erroneously appear as claimable in Dragon Invasion and King’s Caprice.
  • Fixed a minor display issue on the hero equipment screen when equipped with Aura of Quakes.
  • Fixed an issue that allowed trades over the max price to be relisted if trade was older than update that resolved this issue initially.
  • Fixed Meal and Dessert filter not appearing when using Advanced Search in Dragon Invasion.
  • Fixed an issue with bounty generation for Meal items for low level players.
  • Fixed an issue where purchasing an item from the Market through the hero equipment screen would not immediately return you back to the equipment screen as expected.
  • Fixed the repair tooltip showing a decrease in hero power due to an item break in green instead of red.
  • Fixed a few instances of z-fighting (display issue with textures) in the city.
  • Fixed an instance where using the ESC key to exit a rack would disable navigation.
  • Fixed an issue causing Champions to occasionally request Lost City of Gold items.
  • Fixed an issue where the missing requirements menu for fusions would sometimes show the missing component as a white square.
  • Fixed an issue where the Merchant XP value in the Current XP tooltip would wrap.
  • Fixed an issue where a hero’s hair would sometimes get unintentionally cut off when equipping gear.
  • Fixed the Common Farmer talent not behaving as intended.
  • Fixed some particle effects for Aurasongs.
  • The Zeus’ Lightning blueprint now requires Scroll of Storms instead of a Scroll of Armor.
  • Fixed a bug causing all Shields and Rings to be more valuable than usual.
  • Fixed Barbarians being able to equip Instruments instead of Berserkers.
    • Barbarians who have an instrument equipped will have it returned to the inventory.
    • Barbarians with the Adept and/or Instrument Master skills will have them automatically replaced with the Warlord and Axe Master skills, respectively.

The Magic of Music Update

New Content

[h2]New Premium Worker[/h2]

Yohan the Bard has joined the city! He’s a bit shy, but he’ll do his best! He is available for hire for players of level 18 or higher.

Yohan brings with him two new blueprint lines; magical Instruments and the mighty Aurasongs. On top of that, his Worker Power allows the upgrade of two furniture at the same time!

[h2]Instruments[/h2]

Chimes and Drums have hit the shops! This new premium blueprint line features a wide variety of instruments such as trumpets, guitars and even the mighty triangle. Because of this, the resource types required for them can vary wildly from one item to another.

Instruments also have a special shop effect! Whenever purchased by a customer, that person will play a few notes before departing. Nearby characters (except Rudo) will love it and grant you a tiny bit of free energy!

Instruments are a type of magical weapon and can be equipped by most Spellcasters. A few other classes, such as Dancers (due to their connection with music) and Berserkers (because it’s funny) can also equip them.

[h2]Aurasongs[/h2]

Aurasongs are special gemstones enchanted with music. Similar to Familiars, they can only be equipped by Champions (in a dedicated equipment slot) and provide them with a unique Aura. The Aurasong grants stat bonuses to Champions, but the Aura also grants a bonus to the whole party. Each Aura has their own effect!

Like Familiars, although no Hero class can equip them, some daring customers will occasionally ask to buy them.

[h2]Champion Titan Soul[/h2]

Officially revealed as part of the Black Friday offer, the Champion Titan Soul is now available as a fusion recipe. It’s a tough one, though!

The Champion Titan Soul itself is a special variant of the Titan Soul. It can be used on any Champion to grant them a major stat boost! Upon upgrade, the Champion receives bonus stats equal to two rank-ups. In addition, all stats received from rank-ups (past and future) receive a 50% boost!

Creating a Champion Titan Soul requires a very difficult fusion! It lands squarely in the “endgame grind” for advanced players. The recipe is the following:
  • 2x Titan Souls
  • 1x Legendary Item (T10+)
  • 5x Mythic XP Drinks
  • 10x Phoenix Feathers
  • 300x Perfect Moonstones

You'll also need a level 37 Sun Dragon before attempting the fusion. Good luck!*

No actual luck is involved, the fusion does not have a chance to fail.

Minor Changes
  • The city has expanded! Things were getting a bit tight in there, so the layout has been updated to make more space for the Bard and future newcomers. There’s a beach now!
  • When buying an item in the Antique Store or Fortune Store, its slot will instantly be restocked instead of going on a cooldown.


Balance Changes
  • Reduced the maximum tier of items requested by Champions to 10.


King Schedule

King Reinhold will be available as a Guest Champion on December 11th until the 14th.

Bug Fixes
  • Fixed the Quality Event actually preventing qualities altogether (a recent issue that was quickly followed with us disabling the event). It now stacks normally with other quality upgrades, with +100% being the equivalent of a 2x Quality chance blueprint upgrade.
  • Fixed a bug where Ashley’s leader skill would sometimes result in extreme stat penalties in the Tower of Titans.
  • As part of the same bug, also fixed Ashley’s leader skill doubling ATK, DEF and Quest Time bonuses from other sources (Such as Boosters).
  • Fixed a rare crash when cycling through Hero equipment.
  • Fixed jittery scrolling when looking at the guild friendship menu.
  • Clarified the effect of the Flawless Process talent.
  • Fixed a few Talents not properly becoming available after unlocking Stones Left Unturned.
  • Applied a permanent fix for the occasional mismatched market value of some items.
  • Fixed a bug where the Defenders of the Kingdom talent would grant unimaginable amounts of Airship Power.

Version 14.4.0 Release Notes

Minor Changes

[h2]“All” Affinity[/h2]
This unusual affinity type receives minor Affinity bonuses from any element (half the usual bonuses of regular affinity and +5 Element from any element). It is typically exclusive to blueprints that change color depending on the element placed upon them.

Currently, it is only found on the Iced FlavorPop, but a few blueprints in the future may share this trait.

[h2]Other Minor Changes[/h2]
  • Much like Dragon Invasion, Lost City of Gold and the King’s Caprice rewards can now be rushed using Gems once the event is over.
  • When declining to use a locked or higher quality item in a Champion Request, the option to craft or buy the item from the Market will now appear.
  • The progress animation in the Collection Book will no longer be skipped.


Balance Changes
  • The Fateweaver (Titan Chronomancer) now grants the party a power boost equal to a basic Power Booster upon activating its Retry ability.
  • Champion requests now scale with the player’s tier progress, rather than the amount of times a player has served a particular Champion.
  • A single quest battle is now limited to 500 rounds, after which you will fail the quest. This is to prevent potential softlocks and issues with the quest preview system. (This change was included in the previous update though we failed to mention it).


King Schedule

King Reinhdold will be available as a guest champion November 13th until the 15th.

Bug Fixes
  • Fixed a bug causing some Heroes to still be considered “on the airship” after Dragon Invasion ended.
  • Fixed a few instances where the “Back” keybind would not properly exit out of some celebration screens.
  • Fixed an issue where players could earn the True Titan title without fully completing the Tower of Terror. Titles earned this way have been removed.
  • Fixed a few cases where users could be stuck in the Fusion tutorial.
  • Fixed keybinds not working on the "Resource Received" celebration screen.
  • The Void Creature monster has been demoted from Tower of Titans duties. He’s just too big :(
  • Fixed a minor display issue with the color of the "Unlock with Key" text in the Chest Opening screen.
  • Fixed a rare issue where the Chest Opening screen UI would persist in the Shop or City.
  • Fixed an issue where the Merchant Level Up celebration screen would display a Hero Slot already acquired through a Content Pass as newly unlocked.
  • Fixed a scrolling issue when assigning Heroes to an Airship Crew in Dragon Invasion.
  • Fixed some menus not taking into account the Defenders of the Kingdom talent.
  • Fixed an instance where locked items would not appear in the Collection Book for donation.
  • Fixed a crash that could occur for some Flash Quests causing the quest to be unclaimable.

Heroes, Terror and so Much More Update

New Content

[h2]New Hero Classes[/h2]
At long last, a new set of Heroes has arrived! This 7th tier focuses on introducing classes of Elements that were previously missing for each archetype. They are available to hire for gold starting at level 58.

[h3]Dark Knight (Dark)[/h3]

Mysterious warriors who have made pacts with fell powers. If their attack leaves an enemy below 10% HP, the enemy is instantly defeated. Gruesome!

In addition, their hunger for souls grants them a small permanent bonus after each battle. When the Dark Knight finishes a quest, they gain a +1 seed bonus to one of their stats at random. They need to survive the fight, though!

[h3]Velite (Light)[/h3]

Light troops of the Empire. Originally weak scouts not even worthy of weaponry, they’ve mastered a peculiar art of offensive shield combat as deadly as any blade. They’ve since been promoted to elite guards.

Velites wield no weapons, but receive an ATK bonus equal to their shield’s DEF.

[h3]Chronomancer (Air)[/h3]

Powerful wizards who have gained powers over time after studying the Chronos Ruins for decades. If their party is ever defeated, they grant the player the option to immediately attempt a new combat with (hopefully!) better results. This ability does not stack with multiple Chronomancers.

[h2]Vampire Masquerade Content Pass[/h2]

The world of vampires is one of lavish parties, endless nights and fancy dining! Join them in decadence with this new Halloween Content Pass, earn Blood Roses and unlock their Haute Couture and the weapons they fear most! Completing every single task will also earn you the exclusive Vampire title.

The Content Pass will start on October 3rd and will end on the 31st.

[h2]Event Trophies[/h2]

Previously, we’ve released an update to event leaderboards, awarding temporary titles and badges to the mightiest shopkeepers of the month. Starting with this update, there’s also a bonus reward for these superplayers.

Each event (Lost City of Gold, Tower of Titans, King’s Caprice) now features 3 trophy decorations each matching their leaderboard ranking (Gold, Silver, Bronze). For example, If a guild finishes with the top King’s Caprice score in the world, all guild members will receive a permanent, golden Caprice trophy to show off in their shop.

Players can only own one copy of each trophy, but earning duplicates will actually instead level up that trophy! It will gain increased Prestige and at level 6, 11, and 16, will grow in glittery intensity.

What about my top ranking in previous events?
We’ve preemptively tracked the leaderboard placement of players after the release of the extended event rewards feature. If you were in a guild that scored in the top 10 for one (or more) events, you’ll receive the appropriate trophies upon updating the game. Trophies will not go higher than level 1 from this retroaction, however.

What about Tower of Titans?
Since it is a solo event, the Tower of Titans trophy works differently. Instead, players can receive a Gold Titan Trophy by beating the Tower of Terror (see below). Unlike the other events which are limited to the Top 10 guilds, there’s no limit to how many players can earn this trophy per event, and there are no Bronze or Silver trophies.

[h2]Tower of Terror[/h2]
Up until recently, players were forced into a Tower difficulty based on their level. This required the event difficulty to be a bit softer. Now that players have the power to choose their own destiny, it also allows us to take the gloves off, so to speak.

We are terrified to announce the new Terror difficulty level for the Tower of Titans event. This difficulty is more “optional” than the others, in the sense that the reward track is only marginally better than the baseline Epsilon difficulty. The average player is not expected to be able to clear it. It has a few things going on for it, though.
  • An exclusive, gold Tower of Titans trophy. Subsequent clears will level up the trophy.
  • Purely Tier 13 equipment drops, both bundles and quality items. The odds for Epic and Legendary qualities are higher than normal.
  • Less diluted loot table (No moonstones/Runestones)
  • A special achievement for first completion, granting an exclusive Talent Point (more on that below)
  • A permanent title, True Titan, for first completion.
  • Big street cred and the trophy to prove it


In addition to stronger monsters, a few new challenges present themselves
  • All tower minibosses have an elemental barrier, with the elements being randomly assigned for each event.
  • All Minibosses have 2 modifiers.
  • Like Extreme difficulty dungeons, all monsters ignore 20% of your Heroes Critical Hit Rate and Evasion. It is also considered Extreme difficulty for the sake of the On The Edge Talent.
  • All monsters within Terror take only 5% of damage from attacks. They have much lower HP, though


We, the Shop Titans team, couldn't beat this tower with our own personal accounts (completely walled by Spider Steve on floor 24). We wish you luck all the same.

[h2]Super Achievements[/h2]
A handful of new “super achievements” have been added. As their name implies, these are quite difficult! Unlike other achievements, they reward 1 Talent Point each, on top of and separate from the usual Talent Point progression.

The challenges are:
  • Become a Royal Merchant
  • Master 750 Blueprints
  • Reach level 99 with all three pets
  • Reach a Collection Score of 50,000
  • Complete the Tower of Terror


As these achievements rely on the Talent system, they are hidden from players until the feature is unlocked. Progress towards them is still tracked as normal, though.

[h2]Forge & Fortune Mini Collab[/h2]

The elusive issue of Spells Vol III has long been thought missing, but recent reports indicate it may have been spotted within the Shop Titans universe!

This Tier 6 Spell blueprint is available for free, but the kicker is that its location is a secret! The only hint we’re giving out is that at the time of the update, it will not yet be obtainable.

Big thanks to our friends over at Forge & Fortune for this partnership!

[h2]New Talent[/h2]
A new Talent has been added to the Questing talent tree, Stones Left Unturned. It disables Moonstone and Runestone drops from all quests (save for Flash Quests), replacing them with other drops such as equipment or perhaps even keys.

[h2]Lost City of Gold[/h2]
The new Platinum Hallways (Wall) and Platinum Tiles (Flooring) have been added to the Platinum Chest.

In addition, the dungeon scene of the final difficulty of LCOG has been updated visually to better reflect its Platinum nature.

Major Changes

[h2]Dragon Invasion Extended[/h2]
Dragon Invasion has three new reward tiers for players wishing to acquire more Dragonmarks! You’ll have to face the Gold Dragons to claim the new grand prize!

Minor Changes
  • The 4th tier of the Dragon’s Hoard bin has been visually updated to reflect its Essence storage.
  • LCOG components earned with the Artifact Takers talent now ignore component stack limits.
  • Specified that the Freyja’s Prayer talent works on both Heroes and Champions.
  • The "Enhanced VFX" option now affects the effect trail produced by elements like Gold and Energy.
  • Keybinds will now be properly swapped if shared between the same keybinding category.
  • Per community request, locked Food items will again appear in the Pet Feed menu. A warning will now surface when attempting to feed a locked item.


Balance Changes
  • Reduced the quality bonus of the Legendary Craftsman talent from 3x to 2x. We don’t usually nerf things, but this one has earned itself an official Too Crazy* rating. If you haven’t had your fun with it yet, the patch isn’t live for a few days!
  • The fusion recipes for Blossoms have been updated. They now require a Tier 6 Superior item (replacing a Tier 5 Epic item) and 20 seeds of its type (up from 10). Two blossoms are now created per fusion.
  • The “Large” and “Absolute Unit” boss modifiers for Tower of Titans have had their Group Attack chance multiplier reduced (as monsters could reach 100% chance of group attack).


*Written while buried under a mountain of Legendary items

King Schedule

Good ol’ King Reinhol’ will be available as a Guest Champion on Oct 16th until the 19th.

Halloween Collection

The Halloween Collection will be available from Oct 24th until Nov 1st.

Bug Fixes
  • Fixed the On The Edge talent not doing anything at all.
  • Fixed up some Bjorn dialogue animations that would be delayed or not played at all.
  • Fixed a rare issue where a player's shopkeeper avatar would sometimes fail to render when viewing their profile.
  • Removed "Tree progression" indicator from Talent trees menus as this was misleading.
  • Fixed the "C" keybinding unintentionally closing the entire menu while typing in chat.
  • Fixed Flawless Process talent affecting fusions based on item component quality instead of fusion quality.
  • Fixed inventory menu scrolling back to beginning of list whenever inventory content updated.
  • Fixed player title font size being smaller than intended for other players in chat.
  • Fixed the gem cost to keep a previously rolled skill sometimes showing up as 100 instead of 20. This was a purely visual issue.
  • Fixed an occasional issue causing Tower of Titans monsters to display as pure white.
  • Improved the accuracy of the displayed Resource Regen amount in the resource tooltip.
  • Fixed an issue where the Quest Setup screen could erroneously display a "This event has ended." warning during Tower of Titans events.
  • Fixed fusion slot counter display not taking into account Extra Crafty talent.
  • Fixed an issue causing the Legendary Craftsmanship talent to make Flawless crafts extremely rare.
  • Fixed locked items not being able to be donated to the Collection Book. A warning will now surface when attempting to donate a locked item.
  • Fixed missing description for Collection Score stat on profiles.
  • Fixed the King’s Guest Champion portrait occasionally appearing unflattering.
  • Fixed a rare crash that could occur when interacting with furniture.
  • Fixed a rare crash that could occur when interacting with your inventory.
  • Fixed a rare instance where Polonia could appear with improper equipment in event dialogs.
  • Fixed a crash that could occur when opening the Hero XP Drink menu while having no XP Drinks.
  • Fixed an issue with mouse scrolling in some menus.
  • Fixed the Dark Pig issue. Rumors that it handed out better rewards are unsubstantiated.
  • Fixed the Grand Tyrolean’s quality not visually changing when used as a vanity item.