Days Gone director is moving to Crystal Dynamics

Jeff Ross, a director on the middling open-world zombie shooter Days Gone, has announced that he is joining Tomb Raider studio Crystal Dynamics...
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While the chances of a Days Gone sequel appear slim at the moment, we now have an idea of what it could have looked like. Director Jeff Ross has been chatting to USA Today, discussing ideas around continuing Deacon and Sarah's story, a more dynamic game world, and swimming.
Ross spitballs the idea that Deacon and Sarah are back together but ultimately not happy. He goes on to say that the narrative would have remained "heavy" and "strong", but don't fret, the bike would've come along for the ride, too.
"We would have kept the heavy, strong narrative," he says. "We would have kept the bike, obviously. And I think we would have expanded the tone a little bit in a more technical direction, kind of like, 'Alright, now we have all this NERO tech - what can we do with it?' The tone would have expanded one ring outward towards some of the new reality. I think this would have been a little bit more - I don't want to say Avengers, but something where the player had resources, he had some sort of the remnants of whatever the government had."
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Yesterday, it was announced that Ghost of Tsushima had sold over 8 million copies worldwide since it's release in July of last year, a milestone that Sony and developer Sucker Punch are no doubt proud of. However, did you know that Days Gone also sold rather well? That's what the game's director wants you to know.
Taking to Twitter, the director of Days Gone, Jeff Ross, noted how Bend's title sold about as well as Ghost of Tsushima, but that Sony made the team feel as if sales weren't good enough.
"At the time I left Sony [