New Introduction Adventure
Greeting Mistwalkers,

Today we are releasing a new introduction dungeon for the game tutorial. The goal of the update is to show quickly the gameplay possibilities to someone who has no information on the game.
To create this new intro we added to the game engine a bunch of new features like the possibility to place objects on the map based on an active scenario, conditions on a map encounter so you have to do specific quests before the combat, site as a special marker for active scenario and so on.

All those features were needed to get in the next phase of the game where adventures will become more complex and challenges more difficult.
Now that our introduction has been redone, we are going back to adding new content for you to unlock. Starting with the Order of the Hippogriff.

Thanks!
Virtys

Today we are releasing a new introduction dungeon for the game tutorial. The goal of the update is to show quickly the gameplay possibilities to someone who has no information on the game.
To create this new intro we added to the game engine a bunch of new features like the possibility to place objects on the map based on an active scenario, conditions on a map encounter so you have to do specific quests before the combat, site as a special marker for active scenario and so on.

All those features were needed to get in the next phase of the game where adventures will become more complex and challenges more difficult.
Now that our introduction has been redone, we are going back to adding new content for you to unlock. Starting with the Order of the Hippogriff.

Thanks!
Virtys