Summer Wishes
Greeting,
Today we are releasing the most unplanned update for the game so far. Long story short, we did a Discord topic on the most hated things about the game and we decided to fix a lot of them during the weekend.
The topic was a great way for us to take a step back and rethink about some of our features. We really hope you will like those change and if you don't, make sure to tell us.
Thanks for playing!

[h2]June 27 - Version: 0.1.21.1[/h2]
[h3]Features and Changes[/h3]
[h3]Fixes[/h3]
[h3]Content Changes[/h3]
Today we are releasing the most unplanned update for the game so far. Long story short, we did a Discord topic on the most hated things about the game and we decided to fix a lot of them during the weekend.
The topic was a great way for us to take a step back and rethink about some of our features. We really hope you will like those change and if you don't, make sure to tell us.
Thanks for playing!


Changelog
[h2]June 27 - Version: 0.1.21.1[/h2]
[h3]Features and Changes[/h3]
- Recycle items to salvage a certain percentage of the materials with a mistglass of the appropriate level.
- Alternate combat stats are now visible in the character sheet.
- Looted items are now upgradable.
- Repaired items are no longer bound.
- Caves and dungeons part are now accessible when viewing the map.
- Map Boss Icon now displays a red "x" to notify if it's on cooldown or not.
- Ruins are now visible on the map and now display a red "x" as well if all tasks are on cooldown.
- Cooldown of the tasks are now visible in the tooltip of a map location for bosses and ruins.
- Removed of the sprint mechanic.
- Travel speed is now the speed that sprint was.
- Stamina bonus gain at combat start will be as if energy was at 100%, except during an ambush scenario from monsters.
- Traveler's horn removed from the shop, and players who had some have been reimbursed.
- Spacebar no longer perform fights.
[h3]Fixes[/h3]
- Player's pin should no longer get stuck during movement.
[h3]Content Changes[/h3]
- Fixed the "Out of reach" alteration to not be capped at 35%
- Jewelry now has a lot less encumbrance
- Camps and tents no longer have durability.