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Mist Legacy News

Server and Client Update

Changes
- Item Tooltip now shows the exact quantity of an item when needed.
- Resources are now visible and can be gathered during the night.
- Combat on resources gathering can now only happen during the night and in a dungeon.
- The yellow quest mark indicator on items is not longer showed during a craft. It was confusing when mixed up with quest number indicators.
- There is now a quest explanation when a scenario request a crafted item with specifics materials.
- Friend request is now accessible from the the chat window.
- It is now possible to change the target frame per second (FPS) value in the options.

Fixes
- Game lag should be improved when having a lot of friends online.
- Fixed all companions values.
- Backpack free space in the toolbar button should now always indicate the right value.
- Market search by skill will not show items that don't have the skill anymore.
- Achievement score on inspected player should now match the real value.
- You can now deposit stackable items in your coffer when its full if the coffer has the same item already in it.
- Ambient volume now affects map sounds such as mountains wind, waterfalls and rivers.
- The waterfall sound effect now loops seamlessly.
- Fixed Name of companion that was in French only.

Data
- Milda and Yonar now provide additional carry weight.
- Discreet talent alteration is now visible in combat.
- Loot reviews.
- Text fixes.

The End of Second Week!

Greetings Mistwalkers!

It has been two wonderful, but difficult, weeks. We would like to thank you a lot for playing the game. We had over 25 000 players getting the game on Steam and, as we are Early Access, we know it means many of them are now waiting for the game to fully release.

The team worked very hard on server optimization and took the time to address the bugs and the most recurring comments you made us. We still have a few network optimizations to do and a list of active bugs, but overall we think the game is in far better shape than on October 5.

Where will go from there? The team will focus on first on improving the quality of life for players and then we will address comments we received to make the game more enjoyable for all type of players.

Many have asked about possible servers merge. We just wanted you to know that so far our plan is more about enabling characters transfer than in forcing global merge.

Soon, we will present our content roadmap for future updates and start spreading the news about the game to get more active players.

The team will take a short break during the weekend so we can start strong on Monday!

See you in the game!
Virtys

Servers Will Go Down

We will be performing our first major update on server optimizations. The maintenance should last 1h30.

Thanks for playing!
Virtys

Market Changes!

Following comments from the community we decided to remove all Blue Crowns to sell fees at the player market. Players that have paid fee in the last week will get back their Blue Crowns.

We also got a lot of comments about durability, we are working on improving our system with a future non-monetized recycle system that would give interesting gameplay value to broken objects. You will have to choose between selling or recycling.

For now, we decided to change the NPC behaviour so they buy items at full price, regardless of durability. This will give you the opportunity to benefit from used items and to buy back new ones.

Thanks!
Virtys

Client Fixes and New Game Server

Greetings!

We had a very difficult release so far but we have been bless with a wonderful Early Access community that helped us going through the challenges.

We have fixed a lot of majors issues on the system but a more sinister treat seem to block the maximum number of player we can handle.

The team will need time to implement fixes so we decided to scale the game with a new game server.

We hoped to do the Early Access with just one server, but it won't be the case. Having many servers will allow more players to test the game right now and will minimize lags and crashes.

Thanks a lot for playing our game!

Virtys