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Venge News

VENGE 2.0 PUBLIC BETA out NOW!

Thank you all so much for your endless support! I appreciate it so much! So, as a gift, enjoy this venge demo/beta! It contains everything 2.0, starting from the bike scene, all the way to the end of the pinter! Any and ALL feedback is greatly appreciated, even if you absolutely hate it. Feel free to leave feedback in the comments of this post, the discord, or the bug report!

I'm hoping to get 2.0 out by christmas, but thats looking less and less likely by the dey, I'm still super busy :(

But the release is on the horizon! Def within a few months.

[h2]How to Install[/h2]
  1. Go to the Venge home library
  2. Click the gear icon
  3. Click "properties"
  4. Click "betas"
  5. Choose the "public_demo" beta and you're good to go!


Thank you all so much! Enjoy!

Act 0 (2.0) DONE!

Hello everyone! Thank you all for your continued support of my silly little horror game, I've got some exciting news to share!

Act 0 (2.0) has been COMPLETED!
If you didn't know, I'm remaking the entire game from scratch in an effort to up the quality and make the game better in every way! See a video about that here:
[previewyoutube][/previewyoutube]

Act 0 is half of that 2.0 project, and it has now been completed! (Some more polishing is needed!)

[previewyoutube][/previewyoutube]

Here's the breakdown:
  • Intro cutscene: This cutscene has been completely remade from scratch and now tells the story better, is more visually appealing, and just overall higher quality! The music has also been replaced with my own song, "Crying Bubblegum". If you have already played the game and are looking to replay it, you will also be able to easily skip this cutscene from the pause menu (really not recommended but yall forced me into it :( )


  • House: The house has also been completely remade and this time, we start out in the player's bedroom. Lucas. His bedroom is beautiful and insanely detailed, it also shows way more of his personality!


  • Texting: The texting scene has been completely rewritten from scratch and rebuilt completely around a new phone engine. It now works flawlessly and looks and feels incredible. With sound effects too! There are also 5 endings now! 4th Wall, Bad, Best, Decent, and Nasty endings!


  • Bike Scene: This is honestly the star of the show! It has been completely reimagined and now instead of a boring road, it is split into 5 sections!
    1. The Neighborhood: Avoid cars, both parked and pulling out!
    2. The Desert: Nagtivate through the deserts and washes, avoid coyotes, rocks, and more!
    3. The Main Road: Drive through a main, one way road, avoiding cars and falling rocks, and more!
    4. ??????????????: Secret??
    5. The Forest: Just like the old cutscene, but this time its realtime and playable!


And thats a wrap! Act 0 (2.0) needs a tiny bit more polishing but its complete! Once Act 1 (2.0) has been complete, 2.0 will be ready for release!

[h2]Act 2 Updates[/h2]
Act 2 has been going so well! This is the hardest thing I've ever done and progress is very tricky, but still progress nontheless! I've gotten the voice lines and have been slowly adding to the game! I go to school fulltime, but maybe, maybe if we get lucky and the stars align... this year???


Thank you all so much for the support! If you'd like more frequent updates, consider checking out my socials.
Discord: https://discord.gg/q4c6VVfmMB (i talk here daily)
Twitter: https://twitter.com/EkrcoasterGames (i use sometimes)
Youtube: https://www.youtube.com/channel/UCzOfQglqgXjFVPBCSDUVEWg/ (I livestream and release videos about venge!)

Act 2 News! - DAY 1 COMPLETED (FINALLY OMG)

Hello everyone! So sorry for the radio silence, but I've got some AMAZING news. After 7 long months, I've finally finished Day 1 of Act 2. THIS IS BIG AHH

In case you don't know, Act 2 is divided up into multiple "days". Day 1 is the most difficult day by FAR. AND ITS DONE.

I still don't know a release date or window yet, but I'm going to release it as soon as I can. But remember, quality over quantity! I will not rush Act 2 or anything like that, I won't release it until I'm completely satisfied with it.

With that being said, let's get into the nitty-gritty details!

Act 0 (2.0)

Act 0 has definitely been neglected the most, but I've worked on it here and there! I actually streamed it a few days ago, check it out:
[previewyoutube][/previewyoutube]
During the stream, I improved Lucas' house and I improved the bike scene's map! It was great fun!

Overall, this act has been neglected.



Act 1 (2.0)

Act 1 has received a lot of amazing updates! THE PINTER IS DONE. Her chase is completely done and I love it! I finished it in this dev log:
[previewyoutube][/previewyoutube]
The chase is broken up into 4 parts:
  • The Backstage: A super intense buildup full of mind tricks and illusions
  • Part 1: A short but intense confrontation, first time seeing the pinter!
  • Part 2: A much more involved chase, truly showing the Pinter's powers and abilities!
  • Part 3: The Finale. Only the strongest of players will get this far. The finale use an extremely advanced AI that is able to learn and self-correct to best attack you!




You may have also been able to tell, but her model has MASSIVELY been improved:


------------

The map for 2.0 has also been (mostly) completed! The following are the new rooms that were never part of 1.0:
  • Plunkastein Wing
  • Staff Entrance
  • Daycare
  • D Wing
  • Back Offices
  • The Aquarium
  • Backstage
  • Wine Cafe
and a list of all of the rooms that have been updated:
  • Front Entrance
  • Headspace
  • Front Bathrooms
  • Main Hub
  • AES Room
  • Theater Entrance
  • Pool Room (character design)
  • Room 666
  • Animation Wing
  • Render Farm
  • Theater Entrance
  • Theater

and a list of the rooms that still need to be updated:
  • Public Entrance
SO NEEDLESS TO SAY PROGRESS HAS BEEN MADE! :D
Once I get bored of Act 2, I'll start working on the brand new flipped world of Act 1. Which includes completely remaking all of the bosses from scratch, remaking the whole era, adding a story to the act, etc etc etc.

Act 1 (2.0) is going to BLOW you away.



And finally, Act 2

DAY 1 of Act 2 has been completed. Now Day 1 is only about 15 minutes long, its the shortest day, but it was the most difficult to create. Here is what I have been doing in the past 7 months:
  • Finished Lucy's complex AI and remade it MULTIPLE times.
  • Finished Lucy's house, the MOST COMPLEX SET I have EVER made. That house is so insanely detailed, it's crazy!
  • Coded an automatic animator for lucy, which can procedurally animate her legs, head, body, fingers, etc.
  • Coded an automatic lip-sync tool + reader that lets me instantly lipsync Lucy's dialogue to her mouth
  • Planned the entire act out and wrote most of the script out. I think it is extremely well written! I'm so excited for you guys to see it! There is a ton of plot twists and really cool character arcs, ya'll will LOVE IT.
  • Made a good majority of the music for Act 2
  • Hand animated about 25 minutes of animation for Lucy (so far)
  • Scripted out the entirety of Day 1 and implemented everything
  • Beta tested the HECK out of Act 2, found and fixed a TON of bugs
  • etc etc etc




SURPISE! One last thing...

I HAVE VENGE MUSIC ON SPOTIFY NOW! I released the Halloween song I made for the Halloween update way back in 2020, just as a test to see what its like to release stuff. I'm planning on releasing some new music from Act 2 soon! Maybe Trojan Horse? This month? 👀

Here's some places you can stream it:
Youtube: https://www.youtube.com/watch?v=D7GohifhzTM
Spotify: https://open.spotify.com/track/6z91T6bVWGR1uEATN3Ct6A?si=a2e9b6dcb82d4267
Apple Music: https://music.apple.com/us/album/troubled-webs-single/1636057195?uo=4
iTunes: https://music.apple.com/us/album/troubled-webs-single/1636057195?uo=4&app=itunes&at=1001lry3&ct=dashboard

anndd if you wanna see what songs I have finished + which ones are being worked on, check out my own personal venge playlist: https://open.spotify.com/playlist/1bCf6Pe3Sm8eDhhOkiwssv?si=037099097d2944bf

https://www.youtube.com/watch?v=D7GohifhzTM

What? You want EVEN MORE? Alright...

annddd if you want to take things a step further, check out my Patreon!

Venge is expensive to make and I don't have a day job or anything like that, I'm just a college student living off of YouTube adsense lol, def check it out, theres some cool perks >:)

I've been working on venge tirelessly every single day for the past few years, and its going great. Thank you all so much for your patience, support, and kindness! This community is truely exceptional and I'm so honored to say that you guys like my game. Thank you

Update 1.1.4! - TONS OF FIXES

Hello everyone! I've spent all day today fixing a ton of stuff, check it out!

[h3]Big Fixes and Improvements[/h3]
  • Fixed ALL volume issues in the game. No more loud jumpscares, no more buggy skeletons, its all fixed!
  • Fixed the settings (visual mostly) not saving between scene files or on reload (yes, this means motion blur will STAY off)
  • Added the ability to turn off mouse smoothing (for you ColdlordX :D)
  • Added checkpoints for the Helpsie, so if you die you won't have to restart the whole thing
  • Added checkpoints for Efix, so if you die in the vents you wont have to restart the whole thing
  • Made the glow flashlight way brighter so you can actually see whats going on!
  • Added 2.0 news inside of the game itself!
  • Added a tutorial for the Helpsie, so players now know clearly how to drop it
  • Improved the prerendered cutscenes so if they don't work (issue with Windows 7 i think), you'll still get to experience a bit of it!
  • Fixed the mouse being weird and glitchy


[h3]Community Bug Reports[/h3]
I think those are all of the main fixes and bug improvements, but thats not all! Here are all of the fixed bugs sent by you all from the community! Thank you!

  • Fixed the Act 0 house lampshade not rendering (Thank you Jcapp17!)
  • Fixed a missing ceiling in room 116 (Thank you Regal Resistors Scheme)
  • Fixed a tiny hole in the curtains in Act 1 (Thank you ArchieWalker08)
  • Fixed the weight ball puzzle breaking (Thank you Captain Poobie)
  • Fixed the cartoonist not chasing you in the finale (Thank you Echonect)
  • Fixed the evil lucy head in Act 1 not having collisions (Thank you again Echonet >:))
  • Hopefully fixed the bathroom glitching going on (Thank you Wilshire)
  • Fixed the broken doors in the render wing (Thank you PKane)
  • Fixed the jumpscare slider not behaving normally (Thank you anonymous reporter)
  • Hopefully fixed the vent issue (Thank you Ze_PotatoeDemon)
  • Hopefully fixed the cutscene issue in Act 0 (Thank you anonymous reporter)

And a bunch more!

[h3]Cherry on Top Fixes[/h3]
A bunch of very minor things that I've fixed!
  • Fixed cave collisions
  • Fixed footsteps being too quiet
  • Fixed wall collisions in the main room
  • Fixed wall collisions in the render room
  • Fixed wall collisions in the spooky nature area
  • Fixed wall collisions in the entrance room
  • Fixed wall collisions in the ending
  • Removed the "save" option in the settings cause it was confusing and useless
  • Cleaned up a ton of the internal code, it should run a tiny tiny tiny bit better now!
  • Plus a TON more fixes that I probably forgot about


Venge continues to get better and better and so does our community, thank you all for your amazing support, it means so much! Enjoy!

- Ethan

Act 2 and 2.0 are still being developed... I am not dead! :D

Hello all you amazing people, sorry for the complete silence and stuff, but I've been working crazy hard to get Act 2 and Act 0/1 (2.0) done asap, but I'm not rushing. Quality > Quantity!

I've been super busy with school, this last semester was the worst semester of my LIFE. But I'm on summer break, which means VENGE GALOOREEE!

We've got a lot of new wonderful vengians in the community (wait that name kinda slaps), so welcome everyone! I'm Ethan and I am the developer of venge! It's so amazing to meet you all, thank you so much for stopping by and playing! Let's get into the news!

[h2]What is Venge 2.0?[/h2]
Here's a video explaining it: https://www.youtube.com/watch?v=qSP7JlMBdWA

Essentially, I am completely remaking Act 0 and Act 1 all from scratch, massively overhauling everything so Act 0 and 1 match the quality of Act 2! I'm taking in tons of feedback and it's almost like a community project! I'd love to hear your feedback on my discord! :D

[h2]Brand new PINTER CHASE[/h2]
As you can see in the video, the pinter chase has been MASSIVELY improved, and its crazy how cool it is now! Here's some screenshots:



In fact, I just released a demo of this chase scene on Patreon, if you're interested! A public demo will be coming out very soon! :D

[h2]Act 2 Progress[/h2]
Act 2 is in development hell, but I'm hoping to get to it real soon. Things have been going well, lucy is very rough around the edges still, but more is to come! :D

Thank you all so much, you all are seriously the best I never would've ever imagined that I would have this amazing community to my little game, yall are actually amazing. Thank you
- Ethan

Oh! One last thing - I made a render of EVERY character in Venge, (even the new Act 2 characters!), enjoy! :D