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Party Animals News

Patch Notes 1.1.3.0

[h3]Bug Fixes
[/h3]
  1. Fixed an issue where double-clicking did not exit the running mode after entering it
  2. Fixed an issue where the mouse rotation speed slows down as the frame rate increases
  3. Fixed an issue where searching with friends alias did not work in the friend list

[h3]Optimizations
[/h3]
  1. Added Australia and South America to the server region options
  2. Added camera rotation speed settings for keyboard
  3. Hide voice bubbles when the in-game UI is turned off
  4. Hide voice bubbles when player names are not displayed
  5. Custom lobby names, on-screen text chat, and private messages now support Korean and Thai (not yet supported for player names)

Patch Notes 1.1.2.0

[h3]Bug Fixes
[/h3]
  1. Fixed the issue where the NV Reflex option would reset each time the game is launched.
  2. Fixed the issue where player names would still display on the final scoreboard page after being hidden in the streamer mode.

[h3]Optimizations
[/h3]
  1. Added friend alias function.
  2. Decreased the likelihood of 1-2 player Quick Match teams matching to 4V4 Last Stand mode (4V4 Last Stand mode is still possible, but the probability is lower).
  3. You can now directly switch outfit colors in the character selection screen (color variants have been added to the character outfit queue).
  4. Added corresponding button icons for PlayStation and Switch Pro controllers.
  5. Banned players will be able to see their account ID and customer service ID on the starting screen.

Patch Notes 1.1.1.0

[h3]Bug Fixes
[/h3]
  1. Fixed an issue where the older version of the tutorial level was entered when entering the game for the very first time

[h3]Experience Optimization
[/h3]
  1. When pre-team reaches 3 or 4 people in Quick Match, the matched Last Stand matches will be changed to 4 v 4 mode
  2. The preparation time for the character selection screen before the game starts has been changed from 60 seconds to 45 seconds
  3. Added a switch for the double-click run lock function
  4. Optimized the visual effects of the new tutorial key prompts during a black screen
  5. Optimized the logic of the appearance and disappearance of the new tutorial key prompts under various circumstances
  6. The key prompts in the new tutorial have been added with a fade-in and fade-out effect

Party Animals Test Server Announcement

Dear players,

We are excited to introduce you to the "Party Animals Test Server".

[h3]What is the "Party Animals Test Server"?
[/h3]
The "Party Animals Test Server" is an environment open to all players, designed to run major updates in advance. Its purpose is to collect player feedback, make early adjustments to the game updates, and prevent and solve potential problems. To access the test server, you need to switch to the test version on the Steam platform. Please note that access to the test server is currently limited to Steam only.


[h3]How do I qualify for the test server?
[/h3]
The test server is open to all players who has the Party Animals base game. However, we only allow a maximum of 1000 players to be online at the same time. If this limit is exceeded, you will enter a queue, and you will enter the test server when a slot becomes available. We apologize for any potential waiting time.


[h3]How to switch to the test server?
[/h3]
Right-click on Party Animals in your Steam library - Properties - Betas - select the test server (usually named beta-x.x.x.x) from the drop-down menu.



[h3]What's the difference between the test server and the official server?
[/h3]
On the test server, you may encounter different map designs, character designs, gameplay rules, game mechanics, and interfaces from the official server. This is an opportunity for you to experience new content in advance. However, please note that since the test server is a place for us to experiment with innovation, not everything you see on the test server will appear in the upcoming official version.


[h3]What should I be aware of while playing on the test server?
[/h3]
  1. We may periodically clear all data on the test server, including but not limited to user information, characters, outfits, Cookies, Nemo Bucks, and Egg Coins, and we may also temporarily shut down the server for maintenance.
  2. The data on the test server and the official server are independent of each other. Your acquisition or consumption of characters, skins, currency, etc. on the test server will not have any impact on your data on the official server.
  3. The goal of the test server is to test new features and find bugs in the game. Therefore, some in-game settings may be different from the official server, such as level upgrades, double experience, etc. Therefore, the content of the test server does not represent the final content of the official server. Please refer to the latest official announcement.
  4. During the testing process, there may be data rollbacks, network disconnections, and an inability to purchase items in the Item Shop. This is a normal part of the testing process. We cannot provide answers to this, but we very much welcome your active feedback and suggestions, which can be submitted through the support page on our official website.
  5. Since the main goal of the test server is to detect bugs and collect player suggestions, we cannot handle complaints related to game quality.
  6. If players are found to be violating the rules in the test server, we will issue bans of varying lengths depending on the severity of the situation and may do the same in the official server.


We thank you for your attention and understanding of the "Party Animals Test Server" and welcome your valuable feedback and suggestions to help us create a better gaming experience together!