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Ver 1.11 Updates (06/19/2025, Patch 1.11.13.0)

[h2]Version 1.11.13.0 (2025.6.19)[/h2][h3]Bug Fixes[/h3]
  1. [p]Fixed an issue where quickly switching between character and action under certain conditions caused character animation glitches in the Animal Level line.[/p]
  2. [p]Fixed an issue where player names displayed incorrectly after dying and switching views in spectator view.[/p]
  3. [p]Fixed an issue in Quick Match where the matchmaking timer UI remained visible after a failed match attempt.[/p]
  4. [p]Fixed an issue in Black Sails custom mode where players could become unable to move after respawning at certain stage points.[/p]
  5. [p]Fixed an issue in Crisis Mode where player roles displayed incorrectly at the start of the match.[/p]
  6. [p]Fixed an issue in Crisis Mode where using the Carnivore skill in specific spots could cause visual glitches for the eaten player’s camera.[/p]
[p][/p][p]------------------------------------------------------------------------[/p]
Previous Updates in Version 1.11
[p][/p][h2]Version 1.11.12.0 (2025.6.13)[/h2][h3]Bug Fixes[/h3]
  1. [p]Fixed an issue where the loading progress could freeze when logging into the game.[/p]
  2. [p]Fixed an issue in Crisis Mode where players other than the killer were able to report a body before the auto-report triggered after the Screamer was killed.[/p]
  3. [p]Fixed an issue in Crisis Mode where the Face/Off Killer’s name appeared incorrectly on surveillance after transforming.[/p]
  4. [p]Fixed an issue in Nemo Kart where exhaust effects appeared in the wrong position when selecting vehicles in local split-screen play.[/p]
[p][/p][h2]Version 1.11.11.0 (2025.6.6)[/h2][h3]Content Updates[/h3]
  1. [p]added new item to vending machine: milk[/p]
[h3]Bug Fixes[/h3]
  1. [p] Fixed the issue where Friend Pass players cannot play two games consecutively.[/p]
  2. [p] Fixed an issue where visual effects displayed abnormally on the Ready screen in split-screen mode during Nemo Karts.[/p]
  3. [p]Fixed an issue where the Gesture Wheel settings interface would display incorrectly under certain conditions.[/p]
  4. [p]Fixed a black screen issue in split screen matches under specific circumstances.[/p]
  5. [p]Fixed an issue where the special effects on the Lamb would persist into the next round and the victory podium.[/p]
  6. [p]Fixed an issue in Crisis Mode where players couldn’t fire turrets if the attack button was remapped to B on a controller.[/p]
  7. [p]Fixed an issue in Crisis Mode where, under specific conditions, the perspective of a possessing ghost player could get stuck underground when the possessed player switched pipes.[/p]
  8. [p]Fixed an issue in Crisis Mode where the highlight indicators for possessable targets before the meeting could still be seen on the voting results screen under certain conditions.[/p]
  9. [p]Fixed a UI display issue in the Winter Cabin where elements in the bottom-right corner would appear incorrectly after a minigame ended.[/p]
[p][/p][h2]Version 1.11.10.0 (2025.5.29)[/h2][h3]Content Updates[/h3]
  1. [p] Children’s Day login streak rewards: 9 PM May 29th - 9 PM June 19th (PT)[/p]
  2. [p] Candy Eggs return: 9 PM May 29th - 9 PM June 29th (PT)[/p]
  3. [p] In Crisis Mode:
    1. [p] Added new role “Shush Killer”: mutes a player in the next meeting[/p]
    2. [p] Added ghost possession mechanic: lets you spectate from the possessed player’s view.[/p]
    3. [p] Added game rules explanation: can be viewed at the terminal in the elevator scene.[/p]
    [/p]
[h3]Feature Updates[/h3]
  1. [p] Added “Pin Friend” function to the friend list.[/p]
[h3]Bug Fixes[/h3]
  1. [p] Fixed an issue in Buzz Ball where the stamina bar behaved abnormally in certain cases.[/p]
  2. [p] Fixed missing glow effects for linked Dragon Boat outfits.[/p]
  3. [p] Fixed an issue in Nemo Kart where the mouse cursor appeared after a race ended.[/p]
  4. [p] Fixed a bug in Crisis Mode where the infected “Invisible Killer” still showed infection effects to “Hakkar” after going invisible.[/p]
  5. [p] Fixed a bug in Crisis Mode where players could still trigger a jump during meetings.[/p]
  6. [p] Fixed a bug in Crisis Mode where “One Shot” gained speed boost during Hunting Hour if they used their kill skill beforehand.[/p]
  7. [p] Fixed a bug in Crisis Mode where player outfit and avatar display mismatched if the player clicked ready while selecting outfits.[/p]
  8. [p] Fixed a bug in Crisis Mode where switching vents right before auto-exit and then entering a meeting could cause abnormal positioning after the meeting.[/p]
  9. [p] Fixed a bug in Crisis Mode where “Engineer” could get stuck in vents after switching vents right before auto-exit.[/p]
  10. [p] Fixed a bug in Crisis Mode where “Avenger” witnessed a kill during Hunting Hour, gained the kill skill but didn’t get the speed boost.[/p]
[h3]Optimizations[/h3]
  1. [p] Optimized role distribution in Crisis Mode: players may now get killer roles multiple times in a row.[/p]
  2. [p] Enabled text messages and quick chat phrases in the Crisis Mode broadcast room.[/p]
[p][/p][h2]Version 1.11.9.0 (2025.5.23)[/h2][h3]Bug Fixes[/h3]
  1. [p] Attempted to fix Error 10032 that some Steam players encountered when logging into the game.[/p]
[p][/p][h2]Version 1.11.8.0 (2025.5.22)[/h2][h3]Bug Fixes[/h3]
  1. [p] Fixed an issue where the transparent material of the “Space Nemo” helmet in the outfit appeared black in the Locker screen.[/p]
  2. [p] Fixed an issue where the achievement “Piece of Cake” could not be unlocked in local Quick Matches.[/p]
  3. [p] Fixed an issue where using Random Outfit would result in a different outfit after reconnecting.[/p]
  4. [p] Fixed an issue in Crisis Mode where particle effects of some outfits still appeared even when the character had turned invisible.[/p]
  5. [p] Fixed an issue in Crisis Mode where “Carnivore” could eat another player before a meeting, but “Detective” would still inspect them as “something off about this guy” after the meeting.[/p]
  6. [p] Fixed an issue in Crisis Mode where players failed to exit surveillance mode automatically if a meeting was triggered while using surveillance.[/p]
  7. [p] Fixed an issue in Crisis Mode where “Face/Off Killer” texting during a meeting would incorrectly show the disguised player’s info in the bottom-left speech bubble.[/p]
[h3]Optimizations[/h3]
  1. [p] Adjusted stamina cost on ball-game maps: made it easier to break free when being grabbed, and increased stamina cost when grabbing others.[/p]
[p][/p][h2]Version 1.11.7.0 (2025.5.15)
[/h2][h3]Bug Fixes[/h3]
  1. [p] Fixed an issue where, under certain conditions, players using the “Scared” gesture would continue the animation and move unintentionally if knocked down by others.[/p]
  2. [p] Fixed an issue where in-game voice chat would stop working after leaving a Mission stage.[/p]
  3. [p] Fixed an issue where the “SMii7Y” outfit would reveal its outline against glass surfaces while invisible.[/p]
  4. [p] Fixed an issue in the Winter Cabin where deleting a friend would cause the ESC menu to disappear.[/p]
  5. [p] Fixed an issue in Black Sails duo mode where end-game results were abnormal if the mission is failed.[/p]
  6. [p] Fixed an issue in Crisis Mode where players could use kill skills through walls near the Meeting Room door close to the Medical Bay.[/p]
  7. [p] Fixed an issue in Crisis Mode where if a player used the Broadcast Room and was immediately killed, the corpse might not fall down properly in certain cases.[/p]
  8. [p] Fixed an issue in Crisis Mode where players could pick up the fire extinguisher through walls.[/p]
  9. [p] Fixed an issue in Crisis Mode where if the Face/Off Killer killed the Screamer and then disconnected, they might not be able to move after the meeting ended.[/p]
  10. [p] Fixed an issue in Crisis Mode where if the Riddle Killer guessed wrong and got eliminated during a meeting with a tied vote, their corpse could still be locked in the Brig.[/p]
[h3]Optimizations[/h3]
  1. [p] Enabled the ESC menu in the Quick Match pre-lobby.[/p]
[p][/p][h2]Version 1.11.6.0 (2025.5.9)
[/h2][h3]Bug Fixes[/h3]
  1. [p] Fixed an issue where the stamina bar UI could appear empty at the start of a round in Gator Valley under certain conditions.[/p]
  2. [p] Fixed missing whiskers on the outfit “Dealer Tiagra.”[/p]
  3. [p] Fixed incorrect death sound effects for the outfit “Lock” on the Black Sails map.[/p]
  4. [p] Fixed a bug where friend playtime could display as a negative number under certain conditions in the friends list.[/p]
  5. [p] Fixed a visual glitch when players received gifts in the Gallery scene.[/p]
  6. [p] Fixed a missing map selection checkmark UI when playing Quick Match - Classic mode on console platforms.[/p]
  7. [p] Fixed a bug in Crisis Mode where an Average Killer voted out while in a vent could not exit the vent as a ghost after the meeting.[/p]
  8. [p] Fixed a bug in Crisis Mode where using the broadcast station while another player closely followed from behind could cause the killer’s perspective to lack the death report UI later.[/p]
  9. [p] Fixed a bug in Crisis Mode where picking up a fuel can would trigger engine room task indicators for other players.[/p]
  10. [p] Fixed an issue in Crisis Mode where voice bubbles might not appear during meetings under certain conditions.[/p]
  11. [p] Fixed a bug in Crisis Mode where if a player was killed while using the broadcast station, moving their ghost afterward would also move their corpse.[/p]
[h3]Optimizations[/h3]
  1. [p] Optimized Crisis Mode, SMASH Mode, and the Winter Cabin map to reduce 50010 server errors that could remove players from lobbies.[/p]
  2. [p] Improved Traditional Chinese localization text.[/p]
  3. [p] Added “animal that can dive” tag to the outfit “Ori.”[/p]
[p][/p][h2]Version 1.11.5.0 (2025.4.26)
[/h2][h3]Bug Fixes[/h3]
  1. [p] Fixed a 30999 error that could occur during local two-player gameplay in Nemo Kart and SMASH modes.[/p]
  2. [p] Fixed a potential stutter when scrolling the lobby list in Custom Game mode.[/p]
  3. [p] Fixed an incorrect price display for the “Poker Yurusa” outfit in the vending machine in Winter Cabin.[/p]
  4. [p] Fixed an error in the board game result UI in Winter Cabin.[/p]
  5. [p] Fixed an issue in Crisis Mode where multiple players could be assigned the same role under certain conditions.[/p]
  6. [p] Fixed an issue where the visual effects of the “Yozakura” outfit were not displaying correctly when previewed in the Item Shop.[/p]
[p][/p][h2]Version 1.11.4.0 (2025.4.24)
[/h2][h3]Content Updates
[/h3]
  1. [p] Added a new item card “Reverse” in Winter Cabin - Bluffalo Club: reverses the play order.[/p]
[h3]Feature Updates[/h3]
  1. [p] Added an in-game voting feature: vote in the Sakura Season Outfit Design Contest from April 24th to May 8th.[/p]
  2. [p] Added a new Gallery scene: showcases best works from the Party Animals Photo Contest.[/p]
[h3]Bug Fixes[/h3]
  1. [p] Fixed a bug in Ring of Garfat where being hit by falling rocks caused stamina bar display issues.[/p]
  2. [p] Fixed a bug in Buzz Ball where explosions caused stamina bar display issues.[/p]
  3. [p] Fixed a bug where using Spinach did not change the stamina bar.[/p]
  4. [p] Fixed an issue in Crisis Mode where players using Ghost series outfits could be seen on surveillance during lights-out.[/p]
[h3]Optimizations[/h3]
  1. [p] Improved track design for current Nemo Kart maps:
    1. [p] Shanghai: added slow-down grass, shortcuts, and obstacles at specific spots.[/p]
    2. [p] Shanghai by Night: added slow-down grass, shortcuts, and obstacles at specific spots.[/p]
    3. [p] Snowville: added rolling boulders and obstacles at specific spots.[/p]
    4. [p] Formula Wild: added boost ramps, boost pads, and obstacles at specific spots.[/p]
    [/p]
  2. [p] Allowed Custom Game list to show the board game type being played in Winter Cabin.[/p]
  3. [p] Added a readable rulebook for board games in Winter Cabin.[/p]
  4. [p] Optimized rewards for Fishy Business and PAWS in Winter Cabin.[/p]
  5. [p] In Crisis Mode, changed transformation and invisibility skill sounds to be heard only by the user.[/p]
  6. [p] In Crisis Mode, enabled “Big Ear” to hear “Pro Killer” kill sound effects.[/p]
  7. [p] In Crisis Mode, blocked “Avenger” skill activation if a door separates them from the kill event.[/p]
  8. [p] Added nameplates above players in Black Sails custom mode.[/p]
  9. [p] Treated camera movement in photo mode during custom games as active behavior to prevent AFK warnings.[/p]
[p][/p][h2]Version 1.11.3.0 (2025.4.17)
[/h2][h3]Feature Updates[/h3]
  1. [p] Added the “K.O. Recovery Bar” feature. Details as follows:[/p]
  • [p] After a character is stunned, the stamina bar at the top left temporarily becomes a K.O. Recovery Bar.[/p]
  • [p] The moment a character gets stunned, the K.O. Recovery Bar is emptied, then gradually refills. Once it fully recovers, the character wakes up.[/p]
  • [p] Repeatedly pressing action buttons speeds up recovery. Recovery speed varies based on factors like opponent stamina, hit type, and hit body part.[/p]
[h3]Bug Fixes[/h3]
  1. [p] Fixed an issue where a headbutt animation could trigger when the "challenge" button was pressed in Winter Cabin – Bluff Club.[/p]
  2. [p] Fixed an issue where Nemo Kart Mode could appear in local 3-player Quick Match.[/p]
  3. [p] Fixed an issue in Crisis Mode where the player name in chat was displayed incorrectly if the Face/Off Killer died after transforming.[/p]
  4. [p] Fixed an issue in Crisis Mode where ghosts could enter unreachable map areas via the broadcast station.[/p]
  5. [p] Fixed an issue in Winter Cabin where the swing might fail to be placed under certain conditions.[/p]
  6. [p] Fixed an issue in Ring of Garfat where characters could end up feet-up when climbing out of lava from specific spots.[/p]
[h3]Optimizations[/h3]
  1. [p] Adjusted role distribution in Crisis Mode to better suit different player counts.[/p]
  2. [p] Allowed ghosts in Crisis Mode to view the vitals panel in the Medical Bay.[/p]
  3. [p] Made a change in Crisis Mode when a dead player leaves before or during a meeting, their status still shows as “Just Dead” instead of “Connection Lost.”[/p]
  4. [p] Improved the rule descriptions in the board game selection screen in Winter Cabin – Bluffalo Club.[/p]
  5. [p] Improved the UI for bullet count display in Winter Cabin – Bluffalo Club.[/p]
  6. [p] Added XP rewards for finishing and winning games in Winter Cabin – Bluffalo Club.[/p]
[p][/p][h2]Version 1.11.2.0 (2025.4.10)
[/h2][h3]Feature Updates[/h3]
  1. [p] Added support for leaving offline messages in private chats with friends.[/p]
[h3]Bug Fixes[/h3]
  1. [p] Fixed incorrect timestamp display for the first private message received.[/p]
  2. [p] Fixed a bug in Crisis Mode where ghosts could still block fuel cans, oxygen tanks, or fire extinguishers.[/p]
  3. [p] Fixed a bug in Crisis Mode where ghosts couldn’t hear each other during consecutive games in the same lobby.[/p]
  4. [p] Fixed an issue in SMASH Mode where using “Spinach” caused players to sober up faster than intended.[/p]
  5. [p] Fixed an issue in Winter Cabin where character animations could glitch under certain conditions.[/p]
  6. [p] Fixed a bug in Winter Cabin - PAWS where the color selection UI didn’t disappear after restarting the game with a color-change card.[/p]
  7. [p] Fixed a bug in Winter Cabin - PAWS where the local cursor briefly turned into a crossbow after another player used a crossbow card.[/p]
  8. [p] Fixed an issue in Winter Cabin - Bluffalo Club where eliminated players were stunned after leaving the table.[/p]
  9. [p] Fixed a crash issue on the Steam platform under specific conditions.[/p]
[h3]Optimizations[/h3]
  1. [p] Fully muted voice chat from the other table after joining one in Winter Cabin - Bluffalo Club.[/p]
  2. [p] Added a buzzing sound effect when hit by a bullet in Winter Cabin - Bluffalo Club.[/p]
  3. [p] Added invisibility effect to characters when using the “Steal” item card in Winter Cabin - Bluffalo Club.[/p]
  4. [p] Enabled the scoreboard sidebar on the board game selection screen in Winter Cabin - Bluffalo Club.[/p]
  5. [p] Adjusted the daily Treat acquisition cap to 255 in Winter Cabin.[/p]
  6. [p] Improved character animations for “Butt Scratch” and “Hungry” in the gesture system.[/p]
[p][/p][h2]Version 1.11.1.0 (2025.4.2)
[/h2][h3]Bug Fixes[/h3]
  1. [p] Fixed an issue where Platinum Knight Nemo's model was incorrectly displayed[/p]
  2. [p] Fixed an issue where gestures previews included on Beast Level can get stuck [/p]
  3. [p] Fixed the missing audio for newspapers in Final Destination[/p]
  4. [p] Fixed an issue where searching for Winter Cabin lobbies in Custom Games could fail under certain conditions[/p]
  5. [p] Fixed an issue where in Bluffalo Club, the shooting icon could get stuck on screen in certain situations.[/p]

Patch Notes 1.11.0.0

New Board Game – Bluffalo Club


You know what the most brilliant trick is? Telling the truth—so convincingly that everyone thinks you're lying. And when the truth comes out, people are left in awe, not realizing you were just being flawlessly honest all along.

So, six hours after the announcement, The Bluff Club has arrived.


Say the most ridiculous things with the straightest face. If your friends don’t fall for it—keep going.

Join The Bluffalo Club and face off with your friends in a game full of half-truths and bold lies. This is how April Fools’ was meant to be played!

Feature Updates
  1. Added local split-screen support for two players in Nemo Kart mode (not supported on Xbox One yet).
  2. Added local split-screen support for two players in Smash mode.
  3. Added the ability to search for all modes or maps in Custom Game - Find Lobby.
  4. Added a Random Outfit option in the outfit selection screen.
  5. Crisis Mode now supports reconnection after disconnection
Bug Fixes
  1. Fixed an issue in Winter Cabin - PAWS where characters might stay in abnormal animations if a player left the table while being electrocuted.
  2. Fixed an issue in Winter Cabin - PAWS where players indirectly electrocuted would be stunned and unable to recover.
  3. Fixed an issue in Crisis Mode where a player inside a vent during a meeting might not be able to exit the vent after the meeting ends.
  4. Fixed an issue in Crisis Mode where if a player whose appearance was copied by the Face/Off Killer left the match, the Face/Off Killer could no longer transform into that player.
  5. Fixed an issue in Crisis Mode where the chat box and private message window could appear at the same time on the results screen, but neither could be selected, preventing message sending.
  6. Fixed an issue in Buzz Ball where the buzz ball could fly out of the map under certain conditions, preventing the round from ending properly.
Optimizations
  1. Improved the wording of game status in the friend list to show what the player is currently doing and how long the session has been running.
  2. In the “Add New” tab of the friends list, increased the limit of the “Played Together” list to 100 players. The list will be saved after exitting the game.

Party Animals Monthly Banned Player Notice - February

Dear Players,

To maintain a healthy and fair gaming environment, we are taking actions to suspend accounts that exhibit abnormal behavior, use macros, or violate our community guidelines and terms of service.

After system detection and thorough reviews, we found that some accounts have violated Section 1.1 of the Party Animals End User Licence Agreement by engaging in cheating activities. According to the relevant regulations, these accounts will face penalties of varying severity, which may include temporary or permanent login restrictions.

[h3]30-Day Suspensions[/h3]
The dev team has carefully reviewed and confirmed that certain players repeatedly engaged in inappropriate gaming practices, such as using macros. For these accounts, we have enforced a 30-Day Suspension, and the banned accounts are publicly listed as follows:

  • QL**56
  • HE**GY
  • HD**YM
  • HY**NT
  • HF**DG
  • QE**3P
  • HX**AS
  • QE**69
  • HH**AE
  • QT**7P
  • QN**XM
  • HJ**PR
  • HY**NF
  • QM**YJ
  • HD**GX
  • NP**FK
  • VX**7C
  • JV**YN
  • MC**FK
  • F7**S3
  • JQ**KU
  • VW**V7
  • J7**GF
  • JU**77
  • J4**YU
  • MV**FL
  • V4**D9
  • NQ**NU
  • FF**7E
  • VE**5T
  • NR**QV
  • FE**T6


[h3]7-Day Suspensions[/h3]
For accounts involved in less severe violations, we have imposed a 7-day suspension.
  • JH**US
  • 3R**XC
  • NP**KQ
  • 6P**RW
  • 6A**CH
  • JY**76
  • VF**3P
  • 3H**3H
  • JV**LW
  • NP**L6
  • MJ**J4
  • VW**SF
  • JK**D3
  • 3J**YC
  • MQ**5X
  • MX**7T
  • VQ**4E
  • MQ**5X
  • JY**YK
  • MV**P4
  • VE**HM
  • FK**WX
  • JH**JH
  • MN**SL
  • 3G**K4
  • VE**UR
  • JU**T4
  • 3J**NA
  • MV**HQ
  • FK**LD
  • 3N**VV
  • JK**EP
  • FF**7C
  • NR**GD
  • VR**RA
  • JK**TV
  • J4**6C
  • JK**XR
  • 3R**N9
  • VT**RW
  • 3Q**LG
  • NQ**VQ
  • FX**7R
  • FU**FK
  • 3G**HM
  • M3**5X
  • FX**MH
  • 3T**YR
  • JK**CR
  • N7**M6
  • VW**H5
  • JT**JR
  • FR**DD
  • FK**GY
  • MV**UV
  • JM**WY
  • 36**NK
  • FR**NF
  • VW**39
  • N7**SH
  • FG**SJ
  • FR**C6
  • NQ**NX
  • VF**JD
  • MV**FQ
  • VX**L9
  • N7**FH
  • VR**N6
  • 3T**VG
  • 3N**4W
  • VE**JJ
  • FG**UG
  • NW**3C
  • M7**RC
  • MD**JS
  • VE**WE
  • MJ**YG
  • MV**DR
  • VR**NH
  • VW**U3
  • M7**H9
  • JM**DM
  • MN**LX
  • VG**VN
  • H7**FA
  • QJ**4E
  • TW**RS
  • HF**MV
  • H6**GP
  • QP**KD
  • HY**M7
  • Q7**XU
  • HH**G3
  • HJ**W7
  • HY**VG
  • H6**EV
  • QC**YN
  • QN**DE
  • HS**PS
  • QA**96
  • HR**9W
  • HX**S6
  • H7**QJ
  • H5**WL
  • QE**5G
  • HX**PN
  • QW**9W
  • QA**T5
  • QL**S3
  • HV**9V
  • H5**AQ
  • QG**EV
  • QU**KM
  • QT**YS
  • QL**GS
  • Q7**NE
  • QF**6T
  • HV**LR
  • QK**GE
  • QL**P7
  • H6**X5
  • QU**F4
  • QX**XC
  • QC**SY
  • H6**EY
  • QC**DS
  • HU**RG
  • QC**WW
  • HV**AA
  • HE**6D
  • Q6**EJ
  • H6**UD
  • HD**YJ
  • QT**XU
  • Q3**JS
  • Q3**JL
  • HN**KX
  • QU**VK
  • QJ**3U
  • QK**PS
  • QT**AJ
  • QW**J9
  • QU**UC
  • HS**DS
  • HJ**UL
  • QW**UU
  • QR**VT
  • QX**H9
  • HV**CL
  • QX**TG
  • HT**H3
  • HF**ES
  • HN**53
  • TC**Y5
  • QL**9T
  • QR**AF
  • TC**LM
  • QF**TP
  • HX**73
  • TW**K9
  • QT**H5
  • HV**3Q
  • QR**AW
  • HX**3X
  • HN**L5
  • HN**P5
  • HV**XR
  • QT**YP
  • HY**EL
  • TC**NK
  • QW**AT
  • QN**LQ
  • QL**VG
  • HV**L5
  • HD**C7
  • H7**MK
  • HD**AW
  • QA**GG
  • H6**RR


To provide a better gaming experience for everyone, we will continue to strengthen our efforts in detecting and addressing in-game violations. We also encourage all players to help maintain a fair and just gaming environment.

If you come across any inappropriate behavior from players, you can report it to us through the in-game or official website reporting functions. Please provide relevant evidence, such as videos, and we will investigate the matter.

Thank you for your support and understanding of Party Animals.

Sincerely,
Party Animals Dev Team

Ver 1.10 Updates (03/20/2025, Patch 1.10.9.0)

[h2]Version 1.10.9.0 (2025.3.20)
[/h2]
[h3]Bug Fixes[/h3]
  1. Fixed an issue in Crisis Mode where the "ready" icon could cover player emotes.
  2. Fixed an issue in Crisis Mode where the nameplate of a voted-out "Face/Off Killer" displayed incorrectly while in ghost state.
  3. Fixed an issue in Crisis Mode where the autopsy report obtained by the "Forensic" ability could be incorrect in certain situations.
  4. Fixed an issue in Crisis Mode where ghosts could reach unintended areas of the map via the cockpit.
  5. Fixed an issue in Crisis Mode where voice bubbles might not appear during meetings under specific conditions.

[h3]Optimizations[/h3]
  1. Added a temporary matchmaking ban for surviving players who quit mid-game in Crisis Mode.
  2. Adjusted interaction priority in Crisis Mode so that if a killer is within the interaction range of both reporting a dead body and another task (e.g., a terminal), the task interaction takes priority.
  3. Updated visibility mechanics in Crisis Mode: when an "Invisible Killer" checks the big map while invisible, their map device is visible to other killers but remains hidden from goodies and neutral players.
  4. Added a countdown timer display after the "Engineer" uses their ability in Crisis Mode.
  5. Expanded the selection of quick chat phrases in Crisis Mode and improved their layout.
  6. Optimized role distribution in Crisis Mode:
    1. 12-player match: At least one goodie with a killing ability, and only one "Average Goodie" in each game.
    2. 8-player match: Neutral roles with only be those without a killing ability.


------------------------------------------------------------------------
Previous Updates in Version 1.10


[h2]Version 1.10.8.0 (2025.3.13)
[/h2]
[h3]Bug Fixes[/h3]

  1. Fixed an issue in Crisis Mode where, if player is in the brig before the first meeting, they would be teleported back to the prison entrance after every meeting.
  2. Fixed an issue in Crisis Mode where characters could float in mid-air after a meeting under certain conditions.
  3. Fixed an issue in Crisis Mode where a player who was eaten after Canivore disconnected would experience an abnormal perspective.
  4. Fixed an issue in Crisis Mode where joining a lobby during the elevator scene causes players to hear others speaking from far away, even through walls.
  5. Fixed an issue in Winter Cabin where the lobby countdown at the top of the screen would not disappear after extending the lobby time.
  6. Fixed an issue in Winter Cabin where, after opening and closing the vending machine, the "Disable Knockout" custom room option would become invalid.
  7. Fixed an issue in SMASH Mode where pressing tab in the pawers selection screen did not allow players to view everyone's chosen pawers.

[h3]Optimizations[/h3]

  1. The language filter in the custom lobby list has been changed to multi-selection.
  2. When creating a custom lobby, the selected language tags will now be permanently remembered and support cloud saving.
  3. Expanded the quick chat options in Crisis Mode.
  4. Optimized the random teleportation points after the jump in Crisis Mode.
  5. Removed collision effects from ghosts interacting with fire extinguishers, fuel tanks, and oxygen tanks in Crisis Mode.
  6. Adjusted the number of players in different faction compositions for Crisis Mode in 8, 9, and 12-player matches:

    1. 12-player match: 2 neutral, 3 killers, 7 goodies (reduced 1 goodie, added 1 killer).
    2. 9-player match: 1 neutral, 2 killers, 6 goodies (reduced 1 neutral, added 1 killer).
    3. 8-player match: 1 neutral, 2 killers, 5 goodies (reduced 1 neutral, added 1 killer).
  7. Optimized the sound effects for ghost voice communication in Crisis Mode.


[h2]Version 1.10.7.0 (2025.3.7)
[/h2]
[h3]Content Update
[/h3]
  1. The Mulan Fuguee outfit will be available in the Item Shop soon with a limited-time 40% discount from 8 PM March 7th to 9 PM March 14th (PT) and can be purchased with Cookies.

[h3]Bug Fixes
[/h3]
  1. Fixed an issue in Crisis Mode where arranging passwords on the terminal could cause the game to become unresponsive.
  2. Fixed an issue in Crisis Mode where ghosts of players eliminated in vents could get stuck in out-of-bounds map areas.
  3. Fixed an issue in Crisis Mode where skill visual effects of the Face/Off Killer or Invisible Killer could appear abnormal after meetings ended.
  4. Fixed an issue in Crisis Mode where the invisibility ending sound would incorrectly play during meetings.
  5. Fixed an issue in Crisis Mode where, upon calling a meeting, the voice of players eaten by “Carnivore” could briefly be heard by all players.
  6. Fixed an issue in Crisis Mode where the UI would disappear for ghosts of players eliminated by environmental kills triggered simultaneously with spaceship jumps.
  7. Fixed an issue in Crisis Mode where Goodies were not notified if “Streamer” was eliminated by an environmental kill.
  8. Fixed an issue in Crisis Mode where both the Pro Killer’s and Average Killer’s kill skills would be consumed when they simultaneously eliminated the same player, making it impossible to determine the actual killer.

[h3]Optimizations
[/h3]
  1. Added a “Preferred Language” filter in the Custom Game lobby list. Preferred language can be set in the lobby settings for Crisis and Winter Cabin.
  2. Increased the blacklist capacity in Friend List to 200 people.
  3. Removed the option to adjust number of players in the lobby in Crisis Mode.
  4. Reduced the delay for automatically calling meetings when “Screamer” is eliminated in Crisis Mode to 1 second.
  5. Improved how “Forensic” receives player information in Crisis Mode.
  6. Adjusted rules for “Riddler Killer” and “Security” in Crisis Mode—whenever Security is present, Riddler Killer will always be in the game as well
  7. Changing voice chat range or microphone settings in Crisis Mode no longer affects settings in other game modes.
  8. Improved logic between adjusting voice chat range and microphone settings in Crisis Mode.
  9. Improved the identity icon design for “Dumbo” in Crisis Mode.
  10. Added vent locations to the big map panel for “Average Killer” and “Engineer” in Crisis Mode.


[h2]Version 1.10.6.0 (2025.2.27)
[/h2]
[h3]Content Update
[/h3]
  1. Added a new role “Riddle Killer” in Crisis Mode: During meetings, guess a player’s role. A correct guess eliminates others, while a wrong one eliminates you
  2. Added an environmental kill mechanism in Crisis Mode: The killers can hack the spaceship’s onboard system and control the Meeting Room floor gate.
  3. Added a role marking feature in Crisis Mode: After the game starts, you can mark a player’s suspected role in the “Players” panel, and the mark will be visible on their nameplate.

[h3]Bug Fixes
[/h3]
  1. Fixed an issue in Winter Cabin where players couldn’t place a swing when someone's using the in-game camera.
  2. Fixed an issue in Winter Cabin where swapping “Headbutt” and “Punch” controller button settings prevented players from placing swings in the cabin.
  3. Fixed an issue in Winter Cabin where immediately grabbing a “Bubble Wand” after use caused the bubble-blowing prompt to persist.
  4. Fixed an issue in Winter Cabin - PAWS where the color selection UI might not disappear if a player left mid-game.
  5. Fixed an issue in Winter Cabin where snowballs sometimes wouldn’t disappear after hitting the ground.
  6. Fixed an issue in Crisis Mode where a non-killer player who was eaten by a “Carnivore” had abnormal lighting in their view when the lighting system was sabotaged.
  7. Fixed an issue in Crisis Mode where a player who died in a fire would have their ghost’s nameplate disappear.
  8. Fixed an issue in Crisis Mode where players couldn’t use surveillance devices properly when power devices were sabotaged.
  9. Fixed an issue in Crisis Mode where players inside vents could still be eaten by a “Carnivore.”
  10. Fixed an issue in Crisis Mode where a “Face/Off Killer” would not have their name updated on surveillance after transforming.
  11. Fixed an issue in Crisis Mode where “Big Ear” could hear players inside a “Carnivore’s” stomach.
  12. Fixed an issue in SMASH Mode where a player quitting mid-game could cause “Face/Off” Pawer to glitch.
  13. Fixed missing sound effects in the Final Destination map.
  14. Fixed an issue where the “Valentine Min” outfit could glow abnormally in certain situations.

[h3]Optimizations
[/h3]
  1. Improved the Lobby Finder function in Custom Game: Instead of displaying a pop-up when encountering full rooms, it will now continue searching automatically.
  2. Updated game settings to prevent assigning “Enter” as a keybind to avoid conflicts with text input. Also prevented certain Crisis Mode keys from being set to “F” (keyboard) or “RB” (controller) to avoid interaction conflicts.
  3. In Crisis Mode, if a player disconnects during a meeting, a notification will now appear on the right panel.
  4. In Crisis Mode, if a killer uses sabotage skill in the big map panel, the panel will now automatically close.
  5. Improved “Avenger’s” skill activation logic in Crisis Mode and added a countdown timer display.
  6. In Crisis Mode, if a player is muted after the game starts, their voice will no longer be heard when using the Broadcast Room.
  7. In Crisis Mode, after a successful jump, all players will now see the same planet.


[h2]Version 1.10.5.0 (2025.2.20)
[/h2]
[h3]Bug Fixes
[/h3]
  1. Fixed an issue in Nemo Kart where "Dalmatian Puppy" could crash into the bridge when jumping over the broken bridge under certain conditions.
  2. Fixed an issue in Nemo Kart where high-speed vehicles might forcibly turn when jumping over the broken bridge.
  3. Fixed an issue in SMASH where the "Super Gatling Gun" Pawer did not activate on weapons generated by the Ranged Master Pawer.
  4. Fixed an issue in Space Crisis where player nameplates might display incorrectly in the elevator scene.
  5. Fixed an issue in Space Crisis where climbing boxes could cause characters to get stuck in some gaps in the scene.
  6. Fixed an issue in Space Crisis where the actual target of the Detective's skill might not match the highlighted target.
  7. Fixed an issue in Winter Cabin where the actual target of the throwable "Bucket" on the card table might not match the highlighted target.

[h3]Optimizations
[/h3]
  1. In Space Crisis, optimized certain UI icon layers in the elevator scene.
  2. In Space Crisis, allowed characters to move freely before the blackout transition in the elevator scene.
  3. In Space Crisis, when Face/Off Killer disguises as another player, the highlight outline remains visible when other players select them.
  4. In Space Crisis, optimized controller operation for sending quick messages.
  5. In Space Crisis, adjusted the positioning of vents.
  6. In Space Crisis, removed the upward arrow UI for exiting vents when a player is inside.
  7. In Space Crisis, when the spaceship is ready to jump, the Killers' tasks are no longer hidden from their map view.
  8. In Space Crisis, if a player disconnects during a meeting, a prompt now appears immediately.
  9. In Space Crisis, if Face/Off Killer or Invisible Killer remains in disguise or invisible after a meeting, their skill effect duration is extended by 10 seconds.
  10. In Space Crisis, during Hunting Hour, all Killers and Goodies with a killing skill gain a speed boost.
  11. In Space Crisis, when the Streamer dies, the Goodies can no longer identify which player was the streamer.
  12. In Winter Cabin, climbing onto the roof is now easier, and the visual effects of rooftop snow have been improved.


[h2]Version 1.10.4.0 (2025.2.14)
[/h2]
[h3]Bug Fixes
[/h3]
  1. Fixed several abnormal behaviors in the Fairy Catcher.
  2. Fixed an issue in the Fairy Catcher where characters could appear on the main screen under certain conditions.
  3. Fixed incorrect English descriptions for some daily challenges in the Fairy Pass.
  4. Fixed an issue where starting a meeting immediately after turning on the lights caused players' views to lock after the meeting.
  5. Fixed an issue where fire extinguisher alerts were visible to all players after all extinguishers were taken.
  6. Fixed an issue where players inside a Carnivore’s stomach could be heard by everyone during a jump.
  7. Fixed an issue where a player leaving the game when about to be voted out caused the remaining players to be unable to move.
  8. Fixed an issue where two players falling into the oxygen hatch simultaneously caused them to respawn incorrectly.
  9. Fixed an issue where the Invisible Killer’s invisibility would automatically deactivate after a meeting.
  10. Fixed an issue where the killer’s red horn effect appeared during the opening cutscene of the elevator scene.
  11. Fixed an issue where a player killed in certain spots caused their ghost to appear outside the spaceship.
  12. Fixed an issue where a player who disconnected during a meeting saw a broken display upon rejoining.
  13. Fixed an issue where ghosts could be grabbed by living players.
  14. Fixed an issue in SMASH mode where the stamina buff caused stunned players to recover faster.
  15. Fixed an issue in SMASH mode where some special effects did not display on the Ring of Garfat map.
  16. Fixed an issue in Nemo Kart where drones could continuously follow players under certain conditions.
  17. Fixed an issue in Winter Cabin where players' heads tilted incorrectly after being electrocuted during PAWS.
  18. Fixed an issue where player name tags remained stuck above their heads after voice bubbles appeared.
  19. Fixed an issue where the bottom UI on the main screen could disappear under certain conditions.
  20. Fixed an issue where progress for the "Fight Everywhere" achievement did not accumulate properly.

[h3]Optimizations
[/h3]
  1. In Winter Cabin, changed the game time extension button to require a long press for confirmation.
  2. In Crisis Mode, changed the Medical Bay vitals display to show "Connection Lost" instead of "Dead" if a player disconnects.
  3. In Crisis Mode, changed dead players’ avatars to gray in the discussion interface.
  4. In Crisis Mode, improved the text style of certain UI elements.
  5. In Crisis Mode, disabled ghost interactions with meeting room chairs.
  6. In Crisis Mode, removed the typewriter effect for long UI text, displaying it instantly.
  7. In Crisis Mode, the game will automatically end if all killer players disconnected within the first minute.


[h2]Version 1.10.3.0 (2025.2.3)
[/h2]
[h3]Bug Fixes
[/h3]
  1. Fixed an issue where some players cannot receive reward notifications in certain situations
  2. Fixed an issue where when receiving multiple lose changes from the Vegetable Fairies Pass, players will receive one loss change less than normal

[h3]Optimizations
[/h3]
  1. Removed the snow mechanics from Nemo Kart(Shanghai, Shanghai by Night, Formula Wild)


[h2]Version 1.10.2.0 (2025.1.26)
[/h2]
[h3]Bug Fixes
[/h3]
  1. Fixed an issue in Crisis Mode where if a player grabs an eliminated player then the eliminated player exited the game, the grab function would be unusable for the rest of the match
  2. Fixed an issue in Crisis Mode where if a character climbed to a specific location and a meeting was triggered, the character could get stuck in the scene after the meeting ended
  3. Fixed an issue in Crisis Mode where after entering the elevator scene, players could not invite friends
  4. Fixed an issue in Crisis Mode where if two players reported at the same time with different targets, the cutscene would show two different characters
  5. Fixed an issue in Crisis Mode where under specific circumstances, a character carrying fuel could get stuck in the scene
  6. Fixed an issue in Crisis Mode where under specific circumstances, player numbers could duplicate
  7. Fixed an issue in Crisis Mode where under specific circumstances, the oxygen loss effect disappeared during a jump
  8. Fixed an issue in Crisis Mode where the namecard of a ghost would shake while moving
  9. Fixed an issue in Crisis Mode where a player joining in the elevator could hear the voice of people inside the Carnivore's stomach
  10. Fixed an issue where canceling the purchase of the Year of Snake Login Reward Deluxe Edition would cause the screen to freeze on the current interface
  11. Fixed an issue in Winter Cabin where the BGM would be missing in specific circumstances, and the jukebox would also have no sound

[h3]Optimizations
[/h3]
  1. In Crisis Mode, when waiting in the elevator, if another player joins, a message will pop up in the lower-left corner saying "xx player has entered the lobby."
  2. In Crisis Mode, when a player dies and becomes a ghost, a prompt will appear explaining the tasks and effects available in ghost mode
  3. In Crisis Mode, the Hakkar mechanic has been changed to remove the infection from all players upon death


[h2]Version 1.10.1.0(2025.1.24)
[/h2]
[h3]Bug Fixes
[/h3]
  • Fixed an issue where the PS5 build will crash occasionally in certain situations
  • Fixed an issue where the Fairy Catch cannot be used in certain countries and regions
  • Fixed an issue where in certain situations, players cannot receive xps and rewards in time

[h3]Optimizations
[/h3]
  • Updated Hakkar's goal description in Crisis mode from "in one round" to "between meetings"

Patch Notes 1.10.0.0

The Year of the Snake is coming, and we wish you a Happy Chinese New Year! May this joyful time bring you together with family and friends to celebrate a Spring Festival full of laughter and happiness. In the new year, we wish you harmony, health, and purrfect pawsomeness! 🎉

To bring the festive atmosphere into the game, our little animals have prepared special Chinese New Year content just for you! Let’s see what surprises await!

New Mode - The Crisis



Welcome to a world of lies and betrayal—every animal might be secretly plotting, and danger lurks around every corner.

On this spaceship, it seems like everyone is working together to reach the destination, but... the killers have infiltrated the group. It could be the friend you trust the most, your best partner... or maybe, it’s you?!

The destination is near, yet shrouded in mystery. Danger is everywhere—watch your back!

Level Cap Expansion



The Animal Level cap is being expanded for the first time, increasing from 100 to 150! With the new levels, you’ll unlock brand-new animals, unique gestures, and in game currencies. Greater challenges and adventures await—come and experience them!

This expansion is not the end, as further level cap increases are planned for the future. Stay tuned!

Year of the Snake Step-Up Login Rewards



From 2025/1/24 4:00 AM PST to 2025/2/14 4:00 AM PST, log in to the game to claim exclusive Year of the Snake rewards! The rewards are divided into ten tiers, including skins, avatars, avatar frames, namecards, and currency. A premium version is also available for purchase at 0.99 USD (prices may vary slightly by platform and region). After purchasing the premium version, you can claim two rewards daily (a total of 20 rewards).

Wishing you all a prosperous Year of the Snake! 🎉

Vegetable Spirit Claw Machine + Pass


Nemo has recently acquired the latest claw machine, filled with adorable Vegetable Fairies!
From 2025/1/24 4:00 AM PST to 2025/2/28 4:00 AM PST, players can use Coins or Nemo Bucks to grab these cute prizes.
Additionally, from 2025/1/24 4:00 AM PST to 2025/2/21 4:00 AM PST, complete challenges and upgrade the Vegetable Fairy Pass to earn up to 20 free claw machine coins. Give it a try and test your luck!

Feature Updates
  1. Added local mode for Xbox and PS players who purchased the game but do not have a platform subscription.
  2. Introduced a Team Finder feature: To assist players in certain Lab modes, the original "Quick Join" feature in Custom Games has been replaced with the "Team Finder." This feature quickly matches players with existing game lobbies. Players can now enjoy a matchmaking experience similar to Quick Games in Custom Games. Note: This feature is currently in BETA and only supports the Crisis mode. Expansion to other modes is planned.


Content Updates
  1. Winter Cabin Vending Machine update with limited-time Year of the Snake items【2025/1/24 4:00 AM PST to 2025/2/14 4:00 AM PST】
  2. Chinese New Year decorations in the main menu【2025/1/24 4:00 AM PST to 2025/2/14 4:00 AM PST】
  3. Return of Cabbage Dog/Cabbage Dog G【2025/1/24 4:00 AM PST to 2025/4/24 4:00 AM PST】
  4. Platform collab Lion Dance series return【2025/1/31 4:00 AM PST to 2025/2/7 4:00 AM PST】
  5. Return of God of Wealth Barbie【2025/1/31 4:00 AM PST to 2025/2/14 4:00 AM PST】
  6. Valentine’s Day-themed skins return【2025/2/14 4:00 AM PST to 2025/2/21 4:00 AM PST】


Bug Fixes
  1. Fixed a known issue where characters would shift left when performing the turning gesture in the character selection menu.