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Hadean Tactics News

Patch 0.5.18

-- Fixed Linux folder path, causing desync between Steam Deck and windows.
-- Fixed bug where sometimes after an event and an upgrade your unit starts giving shield to the enemy.
-- Fixed unit never coming back after using Vanish/Hatch skill when on Hardcore mode.
-- Fixed UI on ultrawide screens for the Shop, Unit Draft, Event, Victory Screen and more.
-- Fixed Random Hero not having score.
-- Fixed dupe Demon Hunter double portrait at the Crypt.
-- Fixed being able to put units on the Bench right after the battle ended.
-- Fixed Warlock's Fireball + card Puppetry interaction on the first turn causing the skill to not work properly.
-- Fixed Traps appearing as random heroes.
-- Fixed event Pick A Card, Any Card's text in Brazilian Portuguese.

-- Enabled Event Dragon Egg on the 3rd circle.
-- Hero upgrade will now have at least one option from the already upgraded paths.
-- Reworked units' page in the Compendium.
-- Unit ailment icons now have a red ring instead of a green ring.
-- If you lose on the 4th circle you still unlock the next corruption level.
-- (warning) Event Netherbank will be reworked in the next patch.
-- Overall buff to Decay.
-- Weekly Hero's start Corruption is now based on the max Corruption you reached with your other Heroes.
-- Finished updating old skills' artwork.
-- Golem's Purpose Skill is now named Hit Me.
-- Hit Me Skill is now named Potential Energy.
-- Pump It Up Skill is now named Spiritual Vigor.
-- Thug Destroy Skill is now named Unleashed.
-- Racing Dog Skill is now named Speedster.
-- Rally Howl Skill is now named Nightmare Howl.
-- Headbutt Skill is now named Bodyguard.
-- Alarm Bark Skill is now named Rapidfire.
-- Skoll Skill is now named Feral.
-- Hati Skill is now named Moon Essence.
-- Wolfdregil Skill is now named Wolfstep.
-- Wolfdregil+ Skill is now named Precision Shot.
-- Wulfstan Skill is now named Shush.
-- Wulfstan+ Skill is now named Self Protection.
-- Started revamping units' descriptions in the Compendium, will be adding more files with time.
-- Edited some events' text for length.

--Added Card Rotting Touch (Nightshade).
--Added Card Necrotic Blast (Nightshade).

-- Changed card Spiked Shield cost from 3/3 to 2/2.
-- Changed Skill Vanish, now if it's an ally they will reappear after the duration.
-- Changed Card Malevolence type from Spell to Ailment.
-- Changed Card Poison Dart type from Spell to Ailment.
-- Changed Card Amputate multiplier from 10/15 to 5/7; cost from 2/2 to 0/0.
-- Changed Card Acid Rain value from 15/25 to 20/30.
-- Changed Alliance Toxic value from 3 to 5.
-- Changed Card Hit Job gold gain from 10/10 to 15/20, Might from 75/125 to 100/150 and duration from 2/3 to 1/1.

Patch 0.5.17

-- Raised amount of gold gained per combat.
-- Translations are under maintenance while we work on them.
-- Fixed Hero upgrade options not always showing 3 options when possible.
-- Added Demon Hunter to the compendium.
-- Added 2 upgrades paths to Demon Hunter.
-- Reduced Demon Hunter Event number of Burdens option.
-- Fixed sometimes stuck compendium filters.
-- Changed Card Forsaken cost from 1/0 to 0/0.
-- Added green and red circles to distinguish allies and enemies.
-- Fixed Card Prophecy sometimes retrieving the wrong card.
-- Removed Relic Grave Shovel from the solo Hero relics pool
-- Remove Event Biting Booth from solo Hero mode.
-- Skill Possess now also leeches Health.
-- Nerf to 4th Circle enemies :crab:.
-- Added Decay Totem.
-- Raised stats for subsequent Weekly Heroes.
-- Added highlight to Unowned buttons to show that you can buy Skills/Alliances/Cards/Appearances in the Crypt.
-- Reduced the chance of getting duplicates when opening custom Hero chests.
-- Fixed some instances where ultrawide have weird UI and clipping some screens.
-- Updated some old skill artwork.

Patch 0.5.16

-- Fixed Event Ancient Idol silence option description.
-- Fixed Event Shall ye pay? option description.
-- Weekly Hero's Leaderboard now display top 100.
-- Added Weekly Hero's leaderboard for higher corruption.
-- Reduced Warlock's Sacred Fireball arc range; fireballs are more likely to go in the direction the caster is facing.

Patch 0.5.15

-- Fixed sometimes Virgil's Blessing giving wrong rewards on solo Hero mode.
-- Fixed sometimes run history not working correctly when loading Remorse Cards
-- Fixed sometimes card Arm Day not working.
-- Fixed sometimes elites getting upgraded after the event Shall Ye Pay, eg. resulting in a level 3 Clay Talus.
-- Fixed endless combat against Demon Hunter when the board is full.
-- Fixed Skill Reverse Engineering broken on custom Heroes.
-- Fixed Relic House Cat appearing in solo runs.
-- Changed Card Genome; Added Deplete.
-- Changed Card Prophecy cost from 0/0 to 1/0 and cards from 1/2 to 1/1.
-- Changed Card Energy Shield shield gain from 75/100 to 35/50
-- Changed Fierce Alliance Might from 20% to 25%
-- Changed Relic Idol of Lust; now it reduces % of healing instead of blocking healing completely.
-- Changed Event Pick A Card, Any Card; added more options.
-- Reworked Event The Old Ways (Boss portal).
-- Changed Brass Goggles; now works every second card played.
-- Changed Event Demon Hunter; you can now choose to receive a relic when defeating her.
-- Reduced Succor's move speed.
-- Thief Alliance can now steal from the Black Market.
-- Reworked event Idol of Charity, it is now Ancient Idol.
-- Added a row on the map with Relics for solo Hero runs.
-- Added Leaderboard for Weekly Hero.

Patch 0.5.14

-- Fixed surrendering before picking hero upgrade resulting in black screen.
-- Fixed Card Puppetry displaying incorrect values.