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UPDATE #15 - bomb notes & no-fail!

Hello VR rockstars!

We are proceeding with the campaign implementations, this update should hopefully be one of the last before releasing it to the public!

The update brings a new gameplay modifier: "bomb notes":



With this modifier on, some notes will be replaced by a bomb one... don't make them explode!


Another modifier is the "no-fail":



This replaces the old "Training" game mode. Your score will have a penalty but you can always play to the end of the song and put a record on the leaderboard!


We also playtested and made some adjustments/fixes to the gameplay to make the game a little more fair/forgiving about errors.
Also made other tweakings to virtual guitar positioning according to users' feedback and lots of polishing around the edges.


Numerous other changes are made, a changelog summary below:

- New gameplay modifier: bomb notes
- New gameplay modifier: no fail
- Some gameplay improvements: discarded some "unfair" errors
- Virtual guitar positioning improvements
- Freehand sensitivity preference is now saved
- In-game UI feedback improvements
- Memory management and performance optimizations
- Audio previews volume fading in the song selection menu
- Training mode is functionally replaced by the no-fail modifier
- Coming-soon campaign button placeholder
- Other minor bug-fixes

As always, we are always open to suggestions about future improvements.

Stay tuned for the next updates!

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