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  3. Update 0.101 alpha - Optimization and reduction of game complexity.

Update 0.101 alpha - Optimization and reduction of game complexity.

At the moment, it was decided to significantly reduce the overall complexity of the game. In future, I plan to implement the choice of the complexity of the game in which for the complex mode the initial complexity settings will be returned.
A comprehensive decrease in the main characteristics of the zombies was made and the important characteristics of the character were increased. Several significant and minor issues have also been fixed.

LIST OF CHANGES
  • An emergency stop system has been implemented when the character left the train in motion.
  • Reduced health points of zombies by 40 - 50%
  • Reduced zombie attack damage by 50%
  • Reduced zombie attack range by 20%
  • Reduced zombie speed by 20%
  • Reduced the angle of attack of zombies. 20 - 50%
  • Increased experience rewards for killing zombies by 100%
  • Increased character stamina recovery speed by 30%
  • Decreased the rate of thirst and hunger by 30%
  • Reduce the strength of the barrels to activate the explosion.
  • The iron gates are blocked in the first location, more nonsense will go through them to the train.