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Update 8.0 alpha



This update focuses on the modular system for the construction of residential wagons. Starting with this version, empty carriages will be attached to the train on which the player can erect modular walls of a residential train. The platforms have been slightly increased in length and the walls can be built in two floors, which has increased the useful area of ​​the train, about 5 times compared to the previous version of the game. At the moment there is no way to improve the walls, both outside and inside. This will be implemented in the next update. The binding of light sources to switches is also simplified, all light sources in a carriage will be automatically linked to any switch in this carriage. In the next update, it will be possible to bind each light source individually to the desired switch. Now in the game you can collect rainwater so that you can later use it to quench your thirst or prepare food, and in the future, to water plants. To do this, it is necessary to install a special roof for collecting water and place a tank for collecting water under it. A lot of new furniture has appeared in the game, but so far it has a decorative function, but in the future it will increase the comfort of the room, which the player will need. The approach to filling the train with cans was changed, now the canister does not turn into scrap metal, but becomes empty, after which it can be filled at gas stations and the weight of each canister is increased to 10 liters.

To start building, you need to call the planning menu by pressing the B key in the English layout or change it in the control menu. It is important to take into account that in the planning menu you cannot build settable walls or attack the enemy, for this you need to exit the planning menu by pressing the right mouse button. The activation of the planning menu is indicated by a red triangular symbol on the right side of the screen.

Added sand as a new resource. The sand will be needed to create the glass, which will be needed to create the glazing on the train and also for some workbenches. Sand can be mined with a shovel on sandy shores.


[h2]CHANGE LOG[/h2]

Improvements
  • Implemented a modular system for the construction of residential cars.
  • Reworked the design of all furniture.
  • Added new furniture.
  • After refueling, the canister does not turn into scrap metal, but turns out to be empty in the character's inventory, after which it can be used to extract fuel.
  • Increased canister capacity to 10 liters.
  • Reduced the number of zombies in the tunnels by 25 percent.
  • Replaced some cartoon elements of the exterior with realistic ones.
  • Reduced text borders for third-party inventory, so that the mouse icon does not crawl out of the interface.
  • Improved localization in various game menus.
  • Reduced reward for dismantling a blue barrel from 3 to 2 scrap.
  • Now the weight of liquids takes into account the weight of the vessels containing the liquid, which increased the weight of some items.
  • Removed trees in the second location that grew from stones.
  • Removed flowers sprouting through the floor at the train station.
  • During sleep, the character is more affected by thirst and hunger.




Corrected mistakes
  • Fixed a bug in which the ability to interact with the train disappeared and invulnerable zombies appeared.
  • Fixed a bug where fire in a barrel near the house in the start menu greatly underestimated performance.
  • Fixed some zombie spawns in front of the player in a location with tunnels.
  • Fixed a bug where you could get on a train through a wall in a location with a gas station.
  • Fixed a bug where canisters were not combined in the inventory.


Plans for the next updates

The next stage of optimization, a new location and revision of the residential carriage construction system.