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Public test update version 13

Hey machinists! I invite you to take part in the public testing of Update 13. The update is actually ready and it remains only to polish it.

Improvements

  • Changed and improved the game interface.
  • Implemented flexible game difficulty setting.
  • Implemented support for wide screens.
  • Improved the behavior of the zombie nurse, now the zombie will run away when the player approaches until it reloads the gas projectile.
  • At 50% the movement speed of the main character, robot dogs and zombies.
  • Reduced character speed boost effect for shoes by 50%.
  • 100% increased range of Nurse's Spit.
  • Added a separate save when entering a new location.
  • The bow reloads automatically after being fired.
  • Defeat from a bow in the stealth mode of an enemy who did not see the player + 50% damage.
  • Strength also increases melee weapon damage and arrow damage.
  • Added description for upgradeable player skills.
  • Implemented a warning when a player tries to overwrite an old save.
  • Now the dog robot icon only appears after we activate it for the first time.
  • Now you can use charcoal to burn in fireplaces with a big burning bonus.
  • Increased the size of the fourth carpet for the train.
  • Ladder is now simply installed on the surface through the inventory, like ordinary items.


Corrected mistakes

  • Fixed the mechanics of the main character, which will exclude the passage of the head through obstacles when tilted.
  • Fixed a bug with not being able to boil water in the kitchen electric stove.
  • Fixed a bug where a zombie nurse ran in place after being injured by a player.
  • Fixed the ability to move the trash can with a shot from a weapon.
  • Fixed a bug with the ability to install inappropriate windows in roofs with window openings.
  • Fixed a bug when the weight of the item was indicated by numbers with several values ​​after the decimal point.
  • Fixed a bug where it was possible to place a third-party item in the inventory of a workbench, which led to a change in the physical properties of the item.
  • Fixed a bug where it was not possible to install furniture on previously installed carpets.
  • Fixed a bug where it was possible to change the materials of unbuilt walls.
  • Broken bow no longer charges an arrow.
  • Fixed an empty canister disappearing bug if the player was refueling the train with a fully loaded inventory.
  • Fixed a bug where a player with a fully loaded inventory would collect water from water sources and the bottle of water would simply disappear.
  • Fixed a bug where canceling the collection of water from the barrel did not return the water to the barrel.


Test version access code: RQNElNUMmCP0Bm