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Version 16 development news

Hey, drivers! Since the update has traditionally been delayed, I decided to release some development news. This small news is a seed before the big news dedicated to the interesting experience that I encountered while creating animations and mechanics for using firearms.

Since the update will be dedicated to a complete visual and technical redesign of the character and firearms, I also decided to rework the tools created by the character from scrap metal, because under the conditions of the redesign, the old models look very simple and illogical.

Scrap metal hammer:



Scrap metal adjustable wrench:



Scrap metal dagger:



Scrap metal shovel:



Scrap metal flashlight:



Rough Bow and Bat with Nails:



Updated firearms: