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Public test update version 13

Hey machinists! I invite you to take part in the public testing of Update 13. The update is actually ready and it remains only to polish it.

Improvements

  • Changed and improved the game interface.
  • Implemented flexible game difficulty setting.
  • Implemented support for wide screens.
  • Improved the behavior of the zombie nurse, now the zombie will run away when the player approaches until it reloads the gas projectile.
  • At 50% the movement speed of the main character, robot dogs and zombies.
  • Reduced character speed boost effect for shoes by 50%.
  • 100% increased range of Nurse's Spit.
  • Added a separate save when entering a new location.
  • The bow reloads automatically after being fired.
  • Defeat from a bow in the stealth mode of an enemy who did not see the player + 50% damage.
  • Strength also increases melee weapon damage and arrow damage.
  • Added description for upgradeable player skills.
  • Implemented a warning when a player tries to overwrite an old save.
  • Now the dog robot icon only appears after we activate it for the first time.
  • Now you can use charcoal to burn in fireplaces with a big burning bonus.
  • Increased the size of the fourth carpet for the train.
  • Ladder is now simply installed on the surface through the inventory, like ordinary items.


Corrected mistakes

  • Fixed the mechanics of the main character, which will exclude the passage of the head through obstacles when tilted.
  • Fixed a bug with not being able to boil water in the kitchen electric stove.
  • Fixed a bug where a zombie nurse ran in place after being injured by a player.
  • Fixed the ability to move the trash can with a shot from a weapon.
  • Fixed a bug with the ability to install inappropriate windows in roofs with window openings.
  • Fixed a bug when the weight of the item was indicated by numbers with several values ​​after the decimal point.
  • Fixed a bug where it was possible to place a third-party item in the inventory of a workbench, which led to a change in the physical properties of the item.
  • Fixed a bug where it was not possible to install furniture on previously installed carpets.
  • Fixed a bug where it was possible to change the materials of unbuilt walls.
  • Broken bow no longer charges an arrow.
  • Fixed an empty canister disappearing bug if the player was refueling the train with a fully loaded inventory.
  • Fixed a bug where a player with a fully loaded inventory would collect water from water sources and the bottle of water would simply disappear.
  • Fixed a bug where canceling the collection of water from the barrel did not return the water to the barrel.


Test version access code: RQNElNUMmCP0Bm



Update 12.6 alpha

[h2]CHANGES LOG[/h2]

Improvements

  • Now, when reconfiguring the control of the mouse buttons, all related actions will also change.
  • Optimized and fixed the location of the coal barrel smoke.


Corrected mistakes

  • Fixed a bug where at the start of the game the character already had 40 perks.
  • Fixed multiple third-party sounds when opening the player's inventory.



Update 12.5 alpha

[h2]CHANGES LOG[/h2]

Improvements

  • Less filter resources are used to produce clean water.
  • The robot interface now opens and closes with the character's inventory.
  • Changed the order of water purification. First, the water is filtered and then boiled.
  • Decreased the increase in the effect of strength on the speed of arrows, which should prevent arrows from flying through zombies without damage.


Corrected mistakes

  • Robot slots are no longer hidden when closing the character's inventory, as this also closes the robot's interface.



Update 12.4 alpha

This update fixes several save bugs, which were reported through automating bug reporting.

[h2]CHANGES LOG[/h2]

Corrected mistakes

  • Fixed several save bugs.
  • Ladders no longer turn into trash cans after loading a save.



Update 12.3 alpha

In this update, one of the bugs was fixed, in which the player did not fall under the location, but the walls of the train disappeared and the player's inventory was cleared. If you encounter this bug, now the save will work again and you can continue playing. This is probably not the only save system bug, so the developer mode will still be active to make sure there are no problems at all. There were also cases of the appearance of the developer's console, now the console will hide forcibly and the player should no longer see it.

[h2]CHANGES LOG[/h2]

Improvements

  • Now the developer console is hidden forcibly and the text should no longer appear on the screen.


Corrected mistakes

  • Fixed a bug where the player spawned on a train with walls removed and the player's inventory empty.