COMBAT ARMS the: CLASSIC

[h2]OVERVIEW[/h2]
- Abilities are categorized into two types: Active and Passive.
Active Abilities have a usage time limit and a cooldown period. They are only active after triggering. They are activated by pressing ~ and the slot they are assigned to.
Passive Abilities are always active during gameplay.
- Players have three ability slots, which can be filled by up to three abilities. Some abilities take more than one slot, however. Equipping them limits the number of abilities a player may bring to battle.
[h2]ACTIVE ABILITIES[/h2]
[h3]EAGLE EYE[/h3]

- Information: Improves accuracy for both you and your teammates. This ability will not apply to any weapons not dependent on accuracy (such as Mines or Claymores).
- Type: Active
- Ability Slot: 2
[h3]RESOURCEFUL[/h3]

- Information: When you kill an enemy player, there’s a chance they may leave behind Limited-Ammo, All-Ammo, or Recovery Items! You will have a short time to pick these up, after which they will be free for your team to recover.
- Type: Active
- Ability Slot: 1
[h3]SPOILS OF WAR[/h3]

- Information: Earn 10 GP for any firearms recovered from fallen soldiers during battle. This ability works up to 10 times per match.
- Type: Active
- Ability Slot: 2