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Vibrant Venture News

Beta Patch 1.2.1

A new patch has been released for Vibrant Venture. Don't forget to restart Steam if the game does not automatically prompt you to update!

See the changelog below for details.

- Fixed being able to clip through ceilings using Flathead Boppers and Moving Platforms
- Fixed being able to clip through ceilings using a spring and two layers of platforms
- Fixed downwards facing Bramble Bopper stalk corners not having collisions
- Fixed being able to pause and quick restart on the same frame as touching the Goal Balloon
- Fixed the Night theme being cut off at the top
- Fixed Bramble Bopper digging particles not rendering properly

Beta Update 1.2.0 - new Level Builder objects!

A new update has been released for the Level Builder in Vibrant Venture! By popular demand, I've added the Flathead Bopper enemy, yellow grass, Spawn Point properties and more!



See the changelog below for all the details.

LEVEL BUILDER:
- Added the Flathead Bopper
- Added Yellow Short Grass
- Added Yellow Tall Grass
- Added two new properties to the Spawn Point object: "Spawn as character" and "Allowing swapping"
- Added a new property to the Power Fruit: "Respawn time"
- Added invincibility frames upon entering playtesting
- Renamed Short Grass to Orange Short Grass, and Tall Grass to Orange Tall Grass
- Fixed the Treetops background using the incorrect color
- Fixed enemies showing up under the "Objects" tab in the item selector
- Fixed dying on the same frame as touching the Goal Balloon causing the Level Builder to crash
- Fixed Character Barriers placed on ceilings being offset by 10 pixel when connecting to platforms
- Fixed Character Barriers randomly sticking to ceiling platforms, tiles and objects instead of always prioritizing platforms

GENERAL:
- Added new dirt particles to the Flathead Bopper
- Improved Bramble Bopper dirt particles
- Fixed some pixel artifacts on the first 1-2 background
- Fixed the Clawmad body sprite being offset incorrectly when stomping it

Beta Update 1.1.0

A new minor update has been released for Vibrant Venture with a bunch of bug fixes and a new background in 1-2! Don't forget to restart Steam if the game does not automatically prompt you to update.

See the changelog below for details.

- Updated the backgrounds in 1-2
- Updated the "Treetops" theme in the Level Builder
- Fixed operating systems using Spanish causing the game to show "No translation found" text on all UI text
- Fixed a bug where the player character sprite would be vertically offset from its actual position
- Fixed the rocket flame rendering as solid black when returning to World 2 from World 3
- Fixed Azura's Dash sticking to sloped ceilings
- Fixed being able to see out of bounds in section 4 in 3-C using the Magnet Shooter at the end
- Fixed light sources in 1-3, 2-3 and 3-3 rendering in front of the secret wall tilemap
- Fixed swapping to another character during the crawl exiting animation causing the player character sprite to be scaled incorrectly

Level Builder fixes:
- Updated the Brachin Goo texture in the Level Builder
- Fixed dying while Vine Stabbing sometimes allowing you to Vine Stab in the air when reentering playtesting
- Fixed being able to Air Kick on the ground using springs
- Fixed being able to clip through ground tiles by Vine Stabbing on top of a Bramble Bopper that moves vertically through ground tiles
- Fixed the player character sprites sometimes staying red upon exiting playtesting
- Fixed three waypoints placed immediately after one another causing the Bramble Bopper to stop functioning properly

Beta Patch 1.0.4

Just a minor patch because I accidentally introduced a new bug in the last one - whoops! Also I felt like changing the character swapping animation, it should look more dynamic now.

See the changelog below for details.

- Tweaked the swap animation slightly
- Fixed a bug where Pistachio's sprite would get offset vertically when swapping to her after first swapping from her during the first few frames of gliding

Beta Patch 1.0.3

A new patch has been released for Vibrant Venture. Don't forget to restart Steam if the game does not automatically prompt you to update!

See the changelog below for details.

General fixes:
- Updated Rewired to the latest version which should improve controller compatibility
- Tweaked the transition to Pistachio's gliding animation
- Fixed being able to bypass Character Lock Barriers locking the wheel by swapping character on the same frame as exiting the barrier
- Fixed using the Homing Attack while the Quantum Heart is active causing you to teleport back and forth between your original position and the Quantum Heart clone's position
- Fixed taking damage in the goo inside the bottom of the cave in 1-1 revealing the level background
- Fixed Pistachio's parasol being one frame behind during the gliding animation
- Fixed a rendering bug in 1-2 where foreground vines rendered behind the player

Level Builder fixes:
- Fixed spawn points on platforms causing you to fall through the platform upon playing the level
- Fixed being able to place tiles out of bounds using the line tool
- Fixed Character Lock Barriers overlapping when placed without any tile at the end
- Fixed being able to clip inside the root of invincible Bramble Boppers
- Fixed the camera not being able to keep up with fast moving platforms whose ease amount was greater than or equal to 0.4