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Vibrant Venture News

Alpha Patch 7.0.1

A new patch has been released for Vibrant Venture. Don't forget to restart Steam if the game does not automatically prompt you to update!

See the changelog below for details.

  • Fixed the lock for 3-C rendering in front of the player in the World Map
  • Fixed having the OS locale set to Spanish causing the game text to render incorrectly
  • Fixed Brazilian Portuguese locale not being selectable in the Options Menu
  • Fixed a few instances where the text cut off when the locale was set to Brazilian Portuguese
  • Fixed the controller selection sound playing for dropdowns

Alpha 7 OUT NOW!

[h3]Please restart Steam if the update does not automatically show up for you.[/h3]

Hey gamers!
Vibrant Venture's Alpha 7 update is now out!

This update focuses primarily on user experience improvements and updating existing features - but it does also feature a super fun new level: 3-C! This is the hardest level in the game so far, and will likely remain the most difficult level for quite some time.

Despite this, the level is actually super fun, and we're proud of how the design turned out.
Jur and I put a lot of effort into mixing all the mechanics and gimmicks in World 3, and we can't wait to hear what you guys think of it.
Personally, it's my favorite level so far; there's so much fun movement and combos you can do.
Also, the ending of the level is really something else, and I'm sure it'll catch you guys off guard!



The update also features localization support, meaning we now have the ability to translate the game into whatever language we want! I have created an open-source GitHub repository containing all the game's localization files, and anyone can contribute!

For this update, I've gone ahead and translated the entire game to my native language, Danish, since I needed some second language for testing purposes.
We plan on supporting way more languages in the future, and thankfully this is now possible without making any changes to the game's code!

Don't forget to check out the devlog for all the details - there's quite a lot this time, and I would love to hear what you guys think about these changes!
[previewyoutube][/previewyoutube]

[h3]Changelog[/h3]
  • Added a new level: 3-C
  • Added localization support - the game can now support different languages!
  • Added a new language option: Danish
  • Added Steam Rich Presence support
  • Added controller glyph icon support for the control mapper
  • Added a new upgrade: Longer Invincibility
  • Added a new upgrade: Loyal Fairies
  • Added a new upgrade: Fairy Bargain
  • Added controller support for the Pet Maker
  • Added an input prompt to the Intro Cutscene
  • Tweaked fairies - they now escape after taking damage, making it possible to catch them again
  • Improved controller menu navigation
  • Reworked Tutorial Boards
  • Reworked the Town interiors
  • Updated 1-1 cave lighting
  • Updated the End Card: Added an input prompt and updated the grade animation
  • Updated the World 3 tilemap
  • Updated 3-1
  • Updated the World 3 Map
  • Updated the Splash Screen
  • Fixed bugs


Enjoy!

- Pattrigue

Alpha 7 Releasing March 26th!

Hey gamers!
The next update for Vibrant Venture, Alpha 7, is coming out next week on March 26th!

The update will feature a tough but fun level with a special surprise at the end. Jurl and I have put a lot of effort into designing the level, and we can't wait to share it with you guys! There are also a ton of other new features and tweaks, like a major improvement to controller support.

When the update comes out, I will post an update on Steam featuring a devlog where I show you guys the new features and changes we've been working on. Check out this quick update video in which Jurl briefly talks about what to expect:
[previewyoutube][/previewyoutube]
Stay tuned!!

- Pattrigue

Alpha Patch 6.0.3 & 6.0.4

A couple of important issues were found following the last patch... so here's another patch! Don't forget to restart Steam if the game does not automatically prompt you to update!

See the changelog below for details.

6.0.4
  • Fixed a bug where gems collected with the Gem Magnet prior to getting a checkpoint would respawn at the scene origin after dying and respawning


6.0.3
  • Fixed the conveyor belts sometimes not working after dying and respawning
  • Fixed a Jester Shrimp not attacking you near the end of 2-4

Alpha Patch 6.0.2

A new patch has been released for Vibrant Venture. Don't forget to restart Steam if the game does not automatically prompt you to update!

See the changelog below for details.

  • Fixed a bug where you would get stuck on conveyor slopes
  • Fixed text jitter on the UI in the Title Screen
  • Fixed the prompt UI rendering behind the control mapper UI
  • Fixed being unable to click buttons overlapping the World Map UI
  • Fixed a bug where you could use the moving hooks to clip out of bounds
  • Fixed a typo in Hickory's dialogue