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Vibrant Venture News

Beta Patch 6.0.7

Another patch while we continue to work on Beta 7! This patch includes a fix to an annoying softlock in the Level Builder.
See the changelog below for details.

  • Fixed the icons for the Treetops and Dawn themes in the Level Builder being swapped
  • Fixed Character Barriers in custom levels not recognizing the level boundaries as a valid spawn location for the opposing barrier piece
  • Fixed character barriers in custom levels that failed to find a valid spawn location after respawning causing a player movement softlock

Beta Patch 6.0.6

Another patch while we work on the next big update.
These fixes were all in response to bug reports submitted by the community on our Discord server, so thanks for that!

See the changelog below for details.

  • Fixed an issue where buttons could be bound to axis-only inputs in the Control Mapper
  • Fixed incorrect prompt text shown when mapping axes in the Control Mapper
  • Fixed camera moving out of bounds when zooming out near the top of the screen
  • Fixed using Banana's Ground Slam on Mollets not functioning correctly
  • Fixed Rocklies not falling off conveyors while shattered
  • Fixed the Totals UI showing F rank for all levels while playing a custom level in the Level Builder
  • Fixed the level timer not resetting correctly in boss levels

Beta Patch 6.0.5

A new patch has been released for Vibrant Venture.
See the changelog below for details.

  • Fixed being able to shift the quantum heart clone horizontally on slopes
  • Fixed grabbing a hook while on a platform sometimes launching you when jumping off
  • Fixed camera snapping to the wrong position, then correcting itself, when entering a level right after landing the rocket on the World Map
  • Fixed camera snapping to the wrong position, then correcting itself, when entering the rocket immediately after landing the rocket on the World Map

Beta Patch 6.0.4

A new patch has been released for Vibrant Venture.
See the changelog below for details.

  • Fixed two tiles in level 2-1 missing collisions
  • Fixed the Iron Oyster wheel pulse animation continuously speeding up while the dialogue UI is open
  • Fixed walking into water causing a splash
  • Fixed entering and exiting the Pet Maker not saving your position on the World Map
  • Fixed Pistachio's parasol being layered in front of her while standing in water
  • Fixed being able to skip the Character Barrier in 3-4 during the Quantum Heart tutorial

Beta Patch 6.0.3

This patch fixes one (1) extremely annoying bug - exiting the game right after beating a Gauntlet Level would toss your progress into the void, forcing you to beat it again.

Not anymore.