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Vibrant Venture News

Beta Patch 2.1.3

A new patch has been released for Vibrant Venture.
See the changelog below for details.

- Fixed the interact prompt rendering behind NPCs and objects
- Fixed Violastro not unequipping his gun before flying away at the end of 3-Bonus
- Fixed being able to slide indefinitely on the rail at the end of 3-Bonus
- Fixed dying to a Shrimp Shell after the Conductor dies restarting the fight and causing the Challenge Coin to appear in the arena
- Fixed a bug related to a super secret pit of rodents causing the level music to never play after dying

Beta Patch 2.1.2

A new patch has been released for Vibrant Venture with even more bug fixes!!
See the changelog below for details.

- Fixed jumping onto a Flathead Bopper then slamming causing it to not go as far down as it should
- Fixed slamming a Flathead Bopper sometimes not registering as a slam
- Fixed a Cardinal sprite appearing for one frame during the 1-4 Ball Roller intro cutscene
- Fixed the selection rectangle in the Pet Selector menu not being masked when scrolling down in the menu
- Fixed the secret tilemap mask not appearing if the player repeatedly enters and exits a secret tilemap quickly
- Fixed skipping the Double Jump tutorial jump trigger in 3-Bonus causing the tutorial text to stay on screen when the Dash tutorial text appears

Beta Patch 2.1.1

A new patch has been released for Vibrant Venture.
See the changelog below for details.

- Fixed being able to close the Item Selector menu in the Level Builder while typing in the search input field
- Fixed the Fairy Bargain upgrade giving the player a fairy in 3-Bonus
- Fixed jumping on a Mollet the moment his hammer hits the ground causing the Mollet to ignore its dazed state and continue attacking
- Fixed being able obtain a fairy in 2-Bonus using both the Fairy Bargain and Gem Extractor
- Fixed repeatedly activating the Dash or Parasol in 3-Bonus while the ability gauge is empty sometimes causing the boost effect/Pistachio holding the parasol to stay on screen until the ability is used again
- Fixed being able to clip through some walls using the Quantum Heart power-up in 3-C

Beta Update 2.1.0

Minor update; just added a little toggle box in the Early Access disclaimer screen for the sake of convenience. Also fixed an annoying softlock in the Level Builder.

- Added a new "Don't show again" toggle to the Early Access disclaimer screen that appears upon booting up the game
- Fixed a bug where the game would softlock after opening the Options menu or any prompt inside the Level Builder

Beta Patch 2.0.1

Few bugs were found by you guys quite quickly, and I squashed them as swiftly as my inherently limited human abilities allowed me to.

Uhm, in other words, the bugs should now be fixed and thanks for the reports!!

  • Tweaked a rail in 3-Bonus Section 2 to streamline movement
  • Fixed sometimes launching too far off rails in 3-Bonus, causing the player to hit the ceiling and die
  • Fixed the Assist Mode Pit Recovery animation not working properly in 3-Bonus
  • Fixed the RGB input fields in the Pet Maker not clamping values while the player is typing a number
  • Fixed the brush size slider in the Pet Maker not being clamped to 1 while using the line tool