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Vibrant Venture News

Beta 3.0 coming July 24th!

Get ready for another epic update!

The Vibrant Venture Beta 3.0 update will be available on July 24th, featuring a new secret level, time trials, new cutscenes, a complete visual overhaul to every level in World 1, and much, much more!

We're very excited to finally share this update with you all soon, and we can't wait to hear what you think. This has been a long time in the making, and we're very proud of how the update has turned out.
Thanks to your feedback on our last video on YouTube, we also managed to further improve the visuals beyond our initial implementation!



Also, apologies for this update taking so long; unfortunately my exam period was very long and brutal this year, so I have had to focus on university for the last 1-2 months... but it's over now, so it's finally time to publish this update!



We just need a few more weeks to polish everything up so the update won't be riddled with bugs and oversights 😳



Thank you for your continued support and stay tuned!

[previewyoutube][/previewyoutube]

- Pattrigue

Beta Patch 2.1.4

A new patch has been released for Vibrant Venture with a few minor UI fixes.
See the changelog below for details.

- Fixed the selection box on the character wheel layout screen being too small
- Fixed selecting the confirm button in the character wheel layout screen causing the selection bar to appear in the middle of the screen when using a controller

Beta Patch 2.1.3

A new patch has been released for Vibrant Venture.
See the changelog below for details.

- Fixed the interact prompt rendering behind NPCs and objects
- Fixed Violastro not unequipping his gun before flying away at the end of 3-Bonus
- Fixed being able to slide indefinitely on the rail at the end of 3-Bonus
- Fixed dying to a Shrimp Shell after the Conductor dies restarting the fight and causing the Challenge Coin to appear in the arena
- Fixed a bug related to a super secret pit of rodents causing the level music to never play after dying

Beta Patch 2.1.2

A new patch has been released for Vibrant Venture with even more bug fixes!!
See the changelog below for details.

- Fixed jumping onto a Flathead Bopper then slamming causing it to not go as far down as it should
- Fixed slamming a Flathead Bopper sometimes not registering as a slam
- Fixed a Cardinal sprite appearing for one frame during the 1-4 Ball Roller intro cutscene
- Fixed the selection rectangle in the Pet Selector menu not being masked when scrolling down in the menu
- Fixed the secret tilemap mask not appearing if the player repeatedly enters and exits a secret tilemap quickly
- Fixed skipping the Double Jump tutorial jump trigger in 3-Bonus causing the tutorial text to stay on screen when the Dash tutorial text appears

Beta Patch 2.1.1

A new patch has been released for Vibrant Venture.
See the changelog below for details.

- Fixed being able to close the Item Selector menu in the Level Builder while typing in the search input field
- Fixed the Fairy Bargain upgrade giving the player a fairy in 3-Bonus
- Fixed jumping on a Mollet the moment his hammer hits the ground causing the Mollet to ignore its dazed state and continue attacking
- Fixed being able obtain a fairy in 2-Bonus using both the Fairy Bargain and Gem Extractor
- Fixed repeatedly activating the Dash or Parasol in 3-Bonus while the ability gauge is empty sometimes causing the boost effect/Pistachio holding the parasol to stay on screen until the ability is used again
- Fixed being able to clip through some walls using the Quantum Heart power-up in 3-C