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Vibrant Venture News

Beta Update 1.1.0

A new minor update has been released for Vibrant Venture with a bunch of bug fixes and a new background in 1-2! Don't forget to restart Steam if the game does not automatically prompt you to update.

See the changelog below for details.

- Updated the backgrounds in 1-2
- Updated the "Treetops" theme in the Level Builder
- Fixed operating systems using Spanish causing the game to show "No translation found" text on all UI text
- Fixed a bug where the player character sprite would be vertically offset from its actual position
- Fixed the rocket flame rendering as solid black when returning to World 2 from World 3
- Fixed Azura's Dash sticking to sloped ceilings
- Fixed being able to see out of bounds in section 4 in 3-C using the Magnet Shooter at the end
- Fixed light sources in 1-3, 2-3 and 3-3 rendering in front of the secret wall tilemap
- Fixed swapping to another character during the crawl exiting animation causing the player character sprite to be scaled incorrectly

Level Builder fixes:
- Updated the Brachin Goo texture in the Level Builder
- Fixed dying while Vine Stabbing sometimes allowing you to Vine Stab in the air when reentering playtesting
- Fixed being able to Air Kick on the ground using springs
- Fixed being able to clip through ground tiles by Vine Stabbing on top of a Bramble Bopper that moves vertically through ground tiles
- Fixed the player character sprites sometimes staying red upon exiting playtesting
- Fixed three waypoints placed immediately after one another causing the Bramble Bopper to stop functioning properly

Beta Patch 1.0.4

Just a minor patch because I accidentally introduced a new bug in the last one - whoops! Also I felt like changing the character swapping animation, it should look more dynamic now.

See the changelog below for details.

- Tweaked the swap animation slightly
- Fixed a bug where Pistachio's sprite would get offset vertically when swapping to her after first swapping from her during the first few frames of gliding

Beta Patch 1.0.3

A new patch has been released for Vibrant Venture. Don't forget to restart Steam if the game does not automatically prompt you to update!

See the changelog below for details.

General fixes:
- Updated Rewired to the latest version which should improve controller compatibility
- Tweaked the transition to Pistachio's gliding animation
- Fixed being able to bypass Character Lock Barriers locking the wheel by swapping character on the same frame as exiting the barrier
- Fixed using the Homing Attack while the Quantum Heart is active causing you to teleport back and forth between your original position and the Quantum Heart clone's position
- Fixed taking damage in the goo inside the bottom of the cave in 1-1 revealing the level background
- Fixed Pistachio's parasol being one frame behind during the gliding animation
- Fixed a rendering bug in 1-2 where foreground vines rendered behind the player

Level Builder fixes:
- Fixed spawn points on platforms causing you to fall through the platform upon playing the level
- Fixed being able to place tiles out of bounds using the line tool
- Fixed Character Lock Barriers overlapping when placed without any tile at the end
- Fixed being able to clip inside the root of invincible Bramble Boppers
- Fixed the camera not being able to keep up with fast moving platforms whose ease amount was greater than or equal to 0.4

Beta Patch 1.0.2

A new patch has been released for Vibrant Venture. Don't forget to restart Steam if the game does not automatically prompt you to update!

See the changelog below for details.

- Fixed a clipping bug in 2-3
- Fixed Jester Shrimp shell physics not working correctly when hitting a wall
- Fixed dragging an object with waypoints in the Level Builder not recomputing the waypoint positions if only the object rotation changes

Beta Patch 1.0.1

A new patch has been released for Vibrant Venture. Don't forget to restart Steam if the game does not automatically prompt you to update!

See the changelog below for details.

- Fixed a bug where being subscribed to a hidden Pet created by another user would crash the game
- Fixed text being cut off in the Title Screen on the Brazilian Portuguese localization
- Fixed the Spring and Brachins not being shown under any categories in the Level Builder item selector
- Fixed entering levels always spawning you as Cardinal
- Fixed saving levels while the background layer is active causing the ground to be transparent in the level thumbnail